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- --[[
- Script Name : SpawnScripts/Classic_forest/astoneshellsnapper11.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.12 07:10:40
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local level3 = 7
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- local difficulty3 =6
- local hp3 = 200
- local power3 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- elseif Level == level3
- then
- SpawnSet(NPC, "difficulty", difficulty3)
- SpawnSet(NPC, "hp", hp3)
- SpawnSet(NPC, "power", power3)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 1145.93, -22.36, -657.25, 1, 0)
- MovementLoopAddLocation(NPC, 1151.33, -22.01, -656.62, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1151.33, -22.01, -656.62, 1, 0)
- MovementLoopAddLocation(NPC, 1149.01, -20.21, -653.7, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1149.01, -20.21, -653.7, 1, 0)
- MovementLoopAddLocation(NPC, 1142.3, -22.38, -658.72, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1142.3, -22.38, -658.72, 1, 0)
- MovementLoopAddLocation(NPC, 1146.89, -23.36, -660.55, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1146.89, -23.36, -660.55, 1, 0)
- MovementLoopAddLocation(NPC, 1139.43, -22.11, -659.1, 1, 0)
- MovementLoopAddLocation(NPC, 1134.2, -21.75, -658.95, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1134.2, -21.75, -658.95, 1, 0)
- MovementLoopAddLocation(NPC, 1131.32, -19.44, -654.62, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1131.32, -19.44, -654.62, 1, 0)
- MovementLoopAddLocation(NPC, 1128.61, -24.02, -662.75, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1128.61, -24.02, -662.75, 1, 0)
- MovementLoopAddLocation(NPC, 1135.2, -23.08, -661.77, 1, 0)
- MovementLoopAddLocation(NPC, 1141.96, -22.95, -660.36, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1141.96, -22.95, -660.36, 1, 0)
- MovementLoopAddLocation(NPC, 1149.25, -22.71, -658.64, 1, 0)
- MovementLoopAddLocation(NPC, 1151.42, -21.09, -655.47, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1151.42, -21.09, -655.47, 1, 0)
- MovementLoopAddLocation(NPC, 1145.93, -22.36, -657.25, 1, math.random(5,10))
- end
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