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- --[[
- Script Name : SpawnScripts/Generic/MonsterCallouts/Dryad_Corrupt1.lua
- Script Author : Dorbin
- Script Date : 2022.07.19 04:07:47
- Script Purpose :
- :
- --]]
- local HealthCallout = false --REDUCES Half-Health Spam
- local CalloutTimer = false --REDUCES Callout Spam
- function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs
- SetTempVariable(NPC, "CalloutTimer", "false")
- end
- function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM
- SetTempVariable(NPC, "HealthCallout", "false")
- end
-
- function Garbled(NPC,Player)
- local choice = MakeRandomInt(1,4)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_garbled_dfa9e7d9.mp3", "Amamooenoo illysavah leetah", "", 1070184369, 1800384485, Player, 23)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_garbled_e858f993.mp3", "Tawaneee follahh dilifilongia avee", "", 677789876, 1792673679, Player, 23)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_garbled_29e4606e.mp3", "Peelahha misialloniassaa laliallasala", "", 4241242710, 1388449419, Player, 23)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_garbled_628bdbdb.mp3", "Meraania suvalas itresteien", "", 2333386122, 320322749, Player, 23)
- end
- end
- function aggro(NPC,Player)
- SetTempVariable(NPC, "CalloutTimer", "false")
- if GetTempVariable(NPC, "CalloutTimer")== "false" and math.random(0,100) <=33 and IsPlayer(Player) then
- SetTempVariable(NPC, "CalloutTimer", "true")
- AddTimer(NPC,10000,"ResetTimer")
- if not HasLanguage(Player,23 )then
- Garbled(NPC,Player)
- else
- local choice = MakeRandomInt(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_aggro_3489ffb8.mp3", "Going for a nice walk in the woods? ", "", 218935920, 327495800, Player, 23)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_aggro_5821d33b.mp3", "Only I shall foul up this land. ", "", 125666983, 1295971586, Player, 23)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_aggro_8dc3893.mp3", "Bet you didn't think you'd run into me here. ", "", 773517983, 1681945374, Player, 23)
- end
- end
- end
- end
- function death(NPC,Player)
- if GetTempVariable(NPC, "CalloutTimer")== "false" and IsPlayer(Player) then
- if math.random(0,100)<=35 then
- if not HasLanguage(Player,23 )then
- Garbled(NPC,Player)
- else
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_death_fb1cfdb6.mp3", "Our darkness spreads. ", "", 2549011102, 119342936, Player, 23)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_death_5f90c8b4.mp3", "You are indeed strong, but you cannot stop our scourge.", "", 1126031911, 157446702, Player, 23)
- end
- end
- end
- end
- end
- function healthchanged(NPC, Player)
- if GetTempVariable(NPC, "CalloutTimer") == "false" and IsPlayer(Player) and IsAlive(NPC)==true then
- if GetTempVariable(NPC, "HealthCallout") == "false" then
- if GetHP(NPC) < GetMaxHP(NPC) * 0.55 and GetHP(NPC) > GetMaxHP(NPC) * 0.45 then
- SetTempVariable(NPC, "HealthCallout", "true")
- SetTempVariable(NPC, "CalloutTimer", "true")
- AddTimer(NPC,10000,"ResetTimer")
- AddTimer(NPC,12500,"HealthReset")
- if not HasLanguage(Spawn,23 )then
- Garbled(NPC,Player)
- else
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_halfhealth_87c4d551.mp3", "My blood will continue to taint this land. ", "", 4171401485, 1497569558, Player, 23)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_halfhealth_f788c9f0.mp3", "My death only furthers my goals.", "", 4264087301, 2283544980, Player, 23)
- end
- end
- end
- end
- end
- end
- function HealthReset (NPC)
- HealthCallout = false
- end
- function victory(NPC,Player)
- if not HasLanguage(Player,23 )then
- Garbled(NPC,Player)
- else
- local choice = MakeRandomInt(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_victory_18f1da73.mp3", "Your rotting corpse will help me corrupt this land.", "", 2047984658, 2418122786, Player, 23)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/dryad_corrupted/ft/dryad/dryad_corrupted_1_victory_19d978a1.mp3", "The sweet smell of decay.", "", 1398513265, 2282068315, Player, 23)
- end
- end
- end
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