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adefiledpriest133769605.lua 2.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledpriest133769605.lua
  3. Script Purpose : Waypoint Path for adefiledpriest133769605.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "hp", 110)
  10. SpawnSet(NPC, "power", 55)
  11. waypoints(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. end
  16. function respawn(NPC)
  17. spawn(NPC)
  18. end
  19. function waypoints(NPC)
  20. MovementLoopAddLocation(NPC, 74.61, -0.29, -195.68, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 94.32, -0.34, -179.35, 2, 0)
  22. MovementLoopAddLocation(NPC, 99.29, -0.36, -164.72, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 84.18, -0.27, -191.01, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 89.63, -0.48, -176.9, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, 84.22, -0.99, -146.21, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, 82.03, -0.45, -200.27, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, 91.81, -0.38, -192.52, 2, math.random(12, 22))
  28. end
  29. function aggro(NPC, Spawn)
  30. math.randomseed(os.time())
  31. local choice = math.random (1,3)
  32. if choice == 1 then
  33. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  34. elseif choice == 2 then
  35. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  36. else
  37. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  38. end
  39. end
  40. function death(NPC, Spawn)
  41. math.randomseed(os.time())
  42. local choice = math.random(1,2)
  43. if choice == 1 then
  44. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  45. else
  46. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  47. end
  48. end