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- --[[
- Script Name : festering_zombie10.lua
- Script Purpose : Waypoint Path for festering_zombie10.lua
- Script Author : Devn00b
- Script Date : 06/30/2020 06:52:04 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 256.87, -6.86, -40.04, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.07, -6.96, -39.24, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 257.7, -6.62, -38.68, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.42, -6.89, -39.97, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.18, -7, -36.22, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.28, -7.05, -37.92, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 257.38, -6.96, -36.09, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 256.74, -6.93, -38.27, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 257.38, -6.96, -36.09, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.28, -7.05, -37.92, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.18, -7, -36.22, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.42, -6.89, -39.97, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 257.7, -6.62, -38.68, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 255.07, -6.96, -39.24, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 256.87, -6.86, -40.04, 2, math.random(0,5))
- end
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