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- --[[
- Script Name : festering_zombie11.lua
- Script Purpose : Waypoint Path for festering_zombie11.lua
- Script Author : Devn00b
- Script Date : 06/30/2020 09:56:27 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, 1)
- MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.45, -6.97, -203.72, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, math.random(0,8))
- end
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