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- --[[
- Script Name : tomb_guard12.lua
- Script Purpose : Waypoint Path for tomb_guard12.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 05:34:17 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 171.46, -6.95, -75.38, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7))
- end
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