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- --[[
- Script Name : ItemScripts/aQeynosianCommemorativeBundle.lua
- Script Author : Dorbin
- Script Date : 2022.05.30 06:05:32
- Script Purpose :
- :
- --]]
- local FIGHTER = 1
- local WARRIOR =2
- local GUARDIAN= 3
- local BERSERKER = 4
- local BRAWLER = 5
- local MONK = 6
- local BRUISER= 7
- local CRUSADER = 8
- local SHADOWKNIGHT = 9
- local PALADIN = 10
- local PRIEST = 11
- local CLERIC = 12
- local TEMPLAR = 13
- local INQUISITOR = 14
- local DRUID = 15
- local WARDEN = 16
- local FURY = 17
- local SHAMAN = 18
- local MYSTIC = 19
- local DEFILER = 20
- local MAGE = 21
- local SORCERER = 22
- local WIZARD = 23
- local WARLOCK = 24
- local ENCHANTER = 25
- local ILLUSIONIST = 26
- local COERCER = 27
- local SUMMONER = 28
- local CONJUROR = 29
- local NECROMANCER = 30
- local SCOUT = 31
- local ROGUE = 32
- local SWASHBUCKLER = 33
- local BRIGAND = 34
- local BARD = 35
- local TROUBADOR = 36
- local DIRGE = 37
- local PREDATOR = 38
- local RANGER = 39
- local ASSASSIN = 40
- local ANIMALIST = 41
- local BEASTLORD = 42
- local SHAPER = 43
- local CHANNELER = 44
- function examined(Item, Player)
- end
- function used(Item,Player)
- SummonItem(Player,1414,1)
- Weapon(Item,Player)
- RemoveItem(Player,1001003,1)
- end
- function Weapon(Item,Player)
- if GetClass(Player)==FIGHTER or GetClass(Player)==WARRIOR or GetClass(Player)==GUARDIAN or GetClass(Player)==BERSERKER then
- SummonItem(Player, 85495,1 )
- elseif GetClass(Player)==BRAWLER or GetClass(Player)==MONK or GetClass(Player)==BRUISER or GetClass(Player)==ANIMALIST or GetClass(Player)==BEASTLORD then
- SummonItem(Player,85483,1)
- elseif GetClass(Player)==CRUSADER or GetClass(Player)==SHADOWKNIGHT or GetClass(Player)==PALADIN then
- SummonItem(Player,85485,1)
-
- elseif GetClass(Player)==PRIEST or GetClass(Player)==CLERIC or GetClass(Player)==TEMPLAR or GetClass(Player)==INQUISITOR or GetClass(Player)==SHAPER or GetClass(Player)==CHANNELER then
- GSummonItem(Player,85484,1)
- elseif GetClass(Player)==DRUID or GetClass(Player)==WARDEN or GetClass(Player)==FURY then
- SummonItem(Player,85486,1)
- elseif GetClass(Player)==SHAMAN or GetClass(Player)==MYSTIC or GetClass(Player)==DEFILER then
- SummonItem(Player,85492,1)
-
- elseif GetClass(Player)==MAGE or GetClass(Player)==SORCERER or GetClass(Player)==WIZARD or GetClass(Player)==WARLOCK then
- SummonItem(Player,85493,1)
- elseif GetClass(Player)==ENCHANTER or GetClass(Player)==ILLUSIONIST or GetClass(Player)==COERCER then
- SummonItem(Player,85487,1)
- elseif GetClass(Player)==SUMMONER or GetClass(Player)==CONJUROR or GetClass(Player)==NECROMANCER then
- SummonItem(Player,85494,1)
-
- elseif GetClass(Player)==SCOUT or GetClass(Player)==ROGUE or GetClass(Player)==SWASHBUCKLER or GetClass(Player)==BRIGAND then
- SummonItem(Player,85491,1)
- elseif GetClass(Player)==BARD or GetClass(Player)==TROUBADOR or GetClass(Player)==DIRGE then
- SummonItem(Player,85482,1)
- elseif GetClass(Player)==RANGER or GetClass(Player)==ASSASSIN or GetClass(Player)==PREDATOR then
- SummonItem(Player,85489,1)
- end
- end
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