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rifter_hatchling2.lua 2.3 KB

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  1. --[[
  2. Script Name : rifter_hatchling2.lua
  3. Script Purpose : Waypoint Path for rifter_hatchling2.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 02:19:49 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -115.98, -0.05, -117.27, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -120.55, 0.55, -120.58, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -125.51, -0.1, -127.52, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -129.2, -0.07, -136.02, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -140.54, -0.06, -137.48, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -150.66, -0.02, -138.3, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -158.51, 0.01, -133.87, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -158.55, -0.11, -119.11, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -157.31, 0.42, -107.5, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -153.54, -0.06, -96.55, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -149.78, -0.11, -83.57, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -163.36, -0.24, -75.76, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -169.26, -0.26, -73.51, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -163.36, -0.24, -75.76, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -149.78, -0.11, -83.57, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -153.54, -0.06, -96.55, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -157.31, 0.42, -107.5, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -158.55, -0.11, -119.11, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -158.51, 0.01, -133.87, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -150.66, -0.02, -138.3, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -140.54, -0.06, -137.48, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -129.2, -0.07, -136.02, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -125.51, -0.1, -127.52, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -120.55, 0.55, -120.58, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -115.98, -0.05, -117.27, 2, math.random(0,20))
  43. end