adefiledmage133769632.lua 2.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledmage133769632.lua
  3. Script Purpose : Waypoint Path for adefiledmage133769632.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 180.16, 0.33, -158.36, 2, math.random(12, 22))
  19. MovementLoopAddLocation(NPC, 195.23, -0.69, -141.5, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, 189.56, -0.67, -139.06, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 181.24, -0.63, -177.8, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, 200.76, -0.7, -163.81, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 202.2, -0.71, -166.21, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 185.32, -0.65, -139.12, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, 197.73, -0.7, -144.21, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, 193.78, -0.68, -146.15, 2, 0)
  27. end
  28. function aggro(NPC, Spawn)
  29. math.randomseed(os.time())
  30. local choice = math.random (1,3)
  31. if choice == 1 then
  32. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  33. elseif choice == 2 then
  34. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  35. else
  36. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  37. end
  38. end
  39. function death(NPC, Spawn)
  40. math.randomseed(os.time())
  41. local choice = math.random(1,2)
  42. if choice == 1 then
  43. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  44. else
  45. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  46. end
  47. end