adefiledsoldier429413.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledsoldier429413.lua
  3. Script Purpose : Waypoint Path for adefiledsoldier429413.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 242.62, -0.86, -129.95, 2, math.random(12, 22))
  19. MovementLoopAddLocation(NPC, 246.01, -0.82, -134.76, 2, 0)
  20. MovementLoopAddLocation(NPC, 254.04, -1.19, -153.31, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 241.62, -0.86, -128.59, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, 240.7, -0.86, -138.45, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 237.6, -1, -116.15, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 241.32, -0.88, -136.3, 2, 0)
  25. MovementLoopAddLocation(NPC, 243.97, -0.87, -144.59, 2, 0)
  26. MovementLoopAddLocation(NPC, 244.56, -0.09, -152.58, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, 240.45, -0.85, -147.86, 2, 0)
  28. MovementLoopAddLocation(NPC, 228.72, -0.82, -118.95, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, 241.63, -0.25, -152, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, 240.8, -0.85, -147.15, 2, 0)
  31. MovementLoopAddLocation(NPC, 243.79, -0.87, -136.38, 2, 0)
  32. end
  33. function aggro(NPC, Spawn)
  34. math.randomseed(os.time())
  35. local choice = math.random (1,3)
  36. if choice == 1 then
  37. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  38. elseif choice == 2 then
  39. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  40. else
  41. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  42. end
  43. end
  44. function death(NPC, Spawn)
  45. math.randomseed(os.time())
  46. local choice = math.random(1,2)
  47. if choice == 1 then
  48. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  49. else
  50. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  51. end
  52. end