afallenpirate429996.lua 2.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenpirate429996.lua
  3. Script Purpose : Waypoint Path for afallenpirate429996.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. waypoints(NPC)
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. end
  15. function respawn(NPC)
  16. spawn(NPC)
  17. end
  18. function waypoints(NPC)
  19. MovementLoopAddLocation(NPC, -138.66, 3.95, -109.72, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, -135.77, 3.9, -109.94, 2, 0)
  21. MovementLoopAddLocation(NPC, -125.66, 3.67, -112.97, 2, 0)
  22. MovementLoopAddLocation(NPC, -103.56, 4.27, -113.49, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, -110.55, 4.37, -89.88, 2, 0)
  24. MovementLoopAddLocation(NPC, -120.24, 4.52, -73.94, 2, 0)
  25. MovementLoopAddLocation(NPC, -123.73, 4.53, -64.78, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, -129.79, 4.4, -66.7, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, -129.81, 4.41, -88.23, 2, 0)
  28. MovementLoopAddLocation(NPC, -127.77, 4.39, -97.03, 2, 0)
  29. MovementLoopAddLocation(NPC, -128.25, 3.86, -106.01, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, -115.54, 4.5, -73.15, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -118.22, 4.2, -75.27, 2, 0)
  32. MovementLoopAddLocation(NPC, -122.49, 4.48, -77.12, 2, math.random(12, 22))
  33. MovementLoopAddLocation(NPC, -136.52, 4.58, -102.83, 2, 0)
  34. MovementLoopAddLocation(NPC, -138.71, 4.52, -105.76, 2, 0)
  35. end
  36. function aggro(NPC, Spawn)
  37. math.randomseed(os.time())
  38. local choice = math.random (1,3)
  39. if choice == 1 then
  40. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  41. elseif choice == 2 then
  42. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  43. else
  44. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  45. end
  46. end
  47. function death(NPC, Spawn)
  48. math.randomseed(os.time())
  49. local choice = math.random(1,2)
  50. if choice == 1 then
  51. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  52. else
  53. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  54. end
  55. end