afallenpirate430010.lua 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenpirate430010.lua
  3. Script Purpose : Waypoint Path for afallenpirate430010.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. waypoints(NPC)
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. end
  15. function respawn(NPC)
  16. spawn(NPC)
  17. end
  18. function waypoints(NPC)
  19. MovementLoopAddLocation(NPC, -105.75, 4.27, -101.35, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, -110.72, 4.33, -89.57, 2, 0)
  21. MovementLoopAddLocation(NPC, -123.56, 4.53, -66.82, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, -143.59, 4.01, -99.44, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, -111.16, 4.03, -85.02, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, -132.33, 4.36, -70.79, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, -123.63, 4.4, -48.31, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, -121.08, 4.52, -83.15, 2, math.random(12, 22))
  27. MovementLoopAddLocation(NPC, -112.71, 4.03, -86.36, 2, 0)
  28. MovementLoopAddLocation(NPC, -109.01, 4.43, -90.52, 2, 0)
  29. end
  30. function aggro(NPC, Spawn)
  31. math.randomseed(os.time())
  32. local choice = math.random (1,3)
  33. if choice == 1 then
  34. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  35. elseif choice == 2 then
  36. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  37. else
  38. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  39. end
  40. end
  41. function death(NPC, Spawn)
  42. math.randomseed(os.time())
  43. local choice = math.random(1,2)
  44. if choice == 1 then
  45. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  46. else
  47. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  48. end
  49. end