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atriggerfish425757.lua 2.6 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/atriggerfish425757.lua
  3. Script Purpose : Waypoint Path for atriggerfish425757.lua
  4. Script Author : Rylec
  5. Script Date : 11-14-2019 08:59:41
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -139.34, -12.88, 49.89, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -138, -12.6, 49.27, 2, 0)
  19. MovementLoopAddLocation(NPC, -142.35, -11.85, 39.76, 2, math.random(10, 20))
  20. MovementLoopAddLocation(NPC, -142.89, -12.51, 48.33, 2, 0)
  21. MovementLoopAddLocation(NPC, -145.18, -13.31, 51.59, 2, 0)
  22. MovementLoopAddLocation(NPC, -146.96, -13.92, 59.97, 2, math.random(10, 20))
  23. MovementLoopAddLocation(NPC, -144.12, -13.51, 51.07, 2, 0)
  24. MovementLoopAddLocation(NPC, -134.88, -12.41, 52.01, 2, 0)
  25. MovementLoopAddLocation(NPC, -129.04, -10.35, 55.92, 2, 0)
  26. MovementLoopAddLocation(NPC, -119.49, -10.51, 62.63, 2, 0)
  27. MovementLoopAddLocation(NPC, -115.66, -11.67, 67.35, 2, 0)
  28. MovementLoopAddLocation(NPC, -110.16, -12.05, 70.17, 2, math.random(10, 20))
  29. MovementLoopAddLocation(NPC, -117.83, -10.58, 63.73, 2, 0)
  30. MovementLoopAddLocation(NPC, -121.17, -10.58, 57.55, 2, 0)
  31. MovementLoopAddLocation(NPC, -127.44, -10.97, 55.1, 2, 0)
  32. MovementLoopAddLocation(NPC, -136.18, -12.54, 45.52, 2, 0)
  33. MovementLoopAddLocation(NPC, -128.66, -10.71, 56.26, 2, 0)
  34. MovementLoopAddLocation(NPC, -125.51, -11.27, 66.23, 2, 0)
  35. MovementLoopAddLocation(NPC, -122.43, -11.49, 69.31, 2, math.random(10, 20))
  36. MovementLoopAddLocation(NPC, -124.49, -12.31, 70.43, 2, 0)
  37. MovementLoopAddLocation(NPC, -125.46, -12.03, 56.01, 2, math.random(10, 20))
  38. MovementLoopAddLocation(NPC, -127.14, -11.16, 55.7, 2, 0)
  39. MovementLoopAddLocation(NPC, -136.07, -12.61, 56.02, 2, 0)
  40. MovementLoopAddLocation(NPC, -140.79, -13, 68.12, 2, math.random(10, 20))
  41. MovementLoopAddLocation(NPC, -136.14, -12.97, 55.88, 2, 0)
  42. MovementLoopAddLocation(NPC, -131.87, -12.54, 55.3, 2, 0)
  43. MovementLoopAddLocation(NPC, -130.15, -11.67, 56.13, 2, 0)
  44. MovementLoopAddLocation(NPC, -126.85, -11.19, 67.07, 2, 0)
  45. MovementLoopAddLocation(NPC, -126.95, -11.95, 72.14, 2, 0)
  46. MovementLoopAddLocation(NPC, -134.32, -12.64, 76.1, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -119.56, -11.6, 64.7, 2, 0)
  48. MovementLoopAddLocation(NPC, -105.29, -11.89, 55.95, 2, math.random(10, 20))
  49. MovementLoopAddLocation(NPC, -134.67, -11.79, 57.72, 2, math.random(10, 20))
  50. MovementLoopAddLocation(NPC, -139.29, -11.79, 10.87, 2, math.random(10, 20))
  51. end