123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- --[[
- Script Name : SpawnScripts/Longshadow/RyazVRez.lua
- Script Author : Dorbin
- Script Date : 2023.10.14 07:10:39
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
- function spawn(NPC)
- waypoints(NPC)
- SetPlayerProximityFunction(NPC, 6, "InRange", "LeaveRange")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- GenericRaceCheckHail(NPC, Spawn)
- end
- function InRange(NPC,Spawn)
- GenericRaceCheckCallout(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -34.4, 1.12, 8.4, 2, 1)
- MovementLoopAddLocation(NPC, -34.4, 1.12, 8.4, 2, 25,"EcologyEmotes")
- MovementLoopAddLocation(NPC, -33.54, 1.12, 9.26, 2, 0)
- MovementLoopAddLocation(NPC, -32.92, 1.12, 8.61, 2, 0)
- MovementLoopAddLocation(NPC, -34.96, 1.12, 7.71, 2, 0)
- MovementLoopAddLocation(NPC, -35.52, 1.12, 5.23, 2, 0)
- MovementLoopAddLocation(NPC, -31.78, 1.12, 4.75, 2, 0)
- MovementLoopAddLocation(NPC, -29.12, 0.91, 4.45, 2, 2,"Door1")
- MovementLoopAddLocation(NPC, -22.8, 0, 5.13, 2, 0)
- MovementLoopAddLocation(NPC, -17.83, 0, 5.87, 2, 0)
- MovementLoopAddLocation(NPC, -16.44, 0, 15.79, 2, 0)
- MovementLoopAddLocation(NPC, -16.44, 0, 15.79, 2, 0)
- MovementLoopAddLocation(NPC, -17.33, 0, 18.72, 2, 2,"Door2")
- MovementLoopAddLocation(NPC, -18.26, -0.01, 22.46, 2, 0,"Door2")
- MovementLoopAddLocation(NPC, -18.18, 0.05, 24.75, 2, 1)
- MovementLoopAddLocation(NPC, -18.18, 0.05, 24.75, 2, 30,"EcologyEmotes")
- MovementLoopAddLocation(NPC, -19.32, -0.01, 23.11, 2, 0)
- MovementLoopAddLocation(NPC, -19.32, -0.01, 23.11, 2, 1)
- MovementLoopAddLocation(NPC, -19.32, -0.01, 23.11, 2, 30,"EcologyEmotes")
- MovementLoopAddLocation(NPC, -18.7, -0.01, 22.48, 2, 2,"Door2")
- MovementLoopAddLocation(NPC, -17.48, 0, 18.09, 2, 0,"Door2")
- MovementLoopAddLocation(NPC, -14.74, 0, 9.74, 2, 0)
- MovementLoopAddLocation(NPC, -14.47, 0, 1.64, 2, 0)
- MovementLoopAddLocation(NPC, -9.82, 0, -8.97, 2, 0)
- MovementLoopAddLocation(NPC, -1.07, 0, -16.3, 2, 0)
- MovementLoopAddLocation(NPC, 0, 0, -18.88, 2, 0)
- MovementLoopAddLocation(NPC, -0.03, 0, -21.61, 2, 0)
- MovementLoopAddLocation(NPC, -1.44, 0.04, -23.23, 2, 1)
- MovementLoopAddLocation(NPC, -1.44, 0.04, -23.23, 2, 30,"Drink")
- MovementLoopAddLocation(NPC, -1.44, 0.04, -23.23, 2, 30,"Drink")
- MovementLoopAddLocation(NPC, 0.2, 0, -21.73, 2, 0)
- MovementLoopAddLocation(NPC, 2.57, 0, -17.84, 2, 0)
- MovementLoopAddLocation(NPC, 4.97, 0, -8.75, 2, 1)
- MovementLoopAddLocation(NPC, 4.97, 0, -8.75, 2, 25,"EcologyEmotes")
- MovementLoopAddLocation(NPC, 6.07, 0, -10.42, 2, 0)
- MovementLoopAddLocation(NPC, 5.6, 0.01, -12.98, 2, 0)
- MovementLoopAddLocation(NPC, -0.4, 0, -12.2, 2, 0)
- MovementLoopAddLocation(NPC, -8.56, 0, -8.8, 2, 0)
- MovementLoopAddLocation(NPC, -14.06, 0, -0.04, 2, 0)
- MovementLoopAddLocation(NPC, -23.25, 0, 4.63, 2, 2,"Door1")
- MovementLoopAddLocation(NPC, -26.87, -0.01, 5.05, 2, 0)
- MovementLoopAddLocation(NPC, -34.59, 1.12, 4.76, 2, 0)
- MovementLoopAddLocation(NPC, -35.47, 1.12, 6.23, 2, 0)
- end
- function Door1(NPC,Spawn)
- local door = GetSpawn(NPC, 1380079)
- UseWidget(door)
- end
- function Door2(NPC,Spawn)
- local door = GetSpawn(NPC, 1380078)
- UseWidget(door)
- end
- function Drink(NPC)
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- AddTimer(NPC,8000, "Drink2")
- end
- function Drink2(NPC)
- choice = math.random(1,4)
- if choice == 1 then
- PlayFlavor(NPC,"","","snicker",0,0)
- elseif choice == 2 then
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- elseif choice == 3 then
- PlayFlavor(NPC,"","","sniff",0,0)
- else
- PlayFlavor(NPC,"","","grumble",0,0)
- end
- AddTimer(NPC,6000, "Drink3")
- end
- function Drink3(NPC)
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- end
|