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- --[[
- Script Name : SpawnScripts/LongshadowAlley/TVal.lua
- Script Purpose : T`Val
- Script Author : torsten
- Script Date : 2022.07.18
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local ForThatSpecialSomeone = 5673
- local Citizenship = 5862
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- if HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/banker_quintius_calacicus/fprt_hood1/100_bankerquintiuscalacicus_housing_quest_1_22bf58bf.mp3", "Are you the one opening the new account?", "bye", 1249171681, 483955197, Spawn)
- end
- end
- function hailed(NPC, Spawn)
- if GetFactionAmount(Spawn,12) <0 then
- PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn)
- elseif HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then
- Dialog2(NPC, Spawn)
- else
- Dialog1(NPC, Spawn)
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Hail to you. Currency exchange, secure storage of goods, I offer a range of services tailored to the needs of Freeport guild members.")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval.mp3", 90970771, 1252206294)
- if GetQuestStep(Spawn, ForThatSpecialSomeone) == 1 then
- Dialog.AddOption("Your wife asked me to bring you this bottle of wine.","Wine")
- end
- Dialog.AddOption("I'll keep that in mind.")
- Dialog.Start()
- end
- function Wine(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("She did? Why? Well... let me see that wine! Hmmm... my favorite. It smells normal. I guess it's all right, then. Tell her that I will thank her when I next see her. I'll... um... be working late again tonight, so tell her not to wait up.")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval006.mp3", 415080394, 1146938462)
- PlayFlavor(NPC, "", "", "ponder", 0, 0, Spawn)
- Dialog.AddOption("I will let her know...")
- SetStepComplete(Spawn, ForThatSpecialSomeone, 1)
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Yes, you look like the one Valthun described. Before we can open your account, we need some information from you. What's your name?")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval006.mp3", 973761594, 631533180)
- Dialog.AddOption(""..GetName(Spawn).."","Dialog2a")
- Dialog.Start()
- end
- function Dialog2a(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Occupation?")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval007.mp3", 3366909671, 2696654878)
- Dialog.AddOption("Adventurer","Dialog2b")
- Dialog.AddOption("Crafter","Dialog2b")
- if GetRace(Spawn)==1 then
- Dialog.AddOption("A purveyor of all things forbiden, so I guess Adventurer of sorts?","Dialog2b")
- elseif GetRace(Spawn)==17 then
- Dialog.AddOption("I'm still waiting for you Teir'Dal to sort all that out...","Dialog2b")
- elseif GetRace(Spawn)==19 then
- Dialog.AddOption("Blood sucker doesn't really a job, but it is.","Dialog2b")
- end
- Dialog.Start()
- end
- function Dialog2b(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Any surviving relatives, do you ever leave your house unarmed, and are you a deep sleeper?")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval008.mp3", 77874907, 3978664262)
- PlayFlavor(NPC, "", "", "nod", 0, 0, Spawn)
- Dialog.AddOption("No, no, and no.","Dialog2c")
- Dialog.AddOption("[Lie] No, no, and no.","Dialog2c")
- Dialog.AddOption("What are with these questions?! Just... no!","Dialog2c")
- Dialog.Start()
- end
- function Dialog2c(NPC, Spawn)
- if HasQuest(Spawn,Citizenship) and GetQuestStep(Spawn,Citizenship)==4 then
- SetStepComplete(Spawn, Citizenship,4)
- end
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("How convenient for you. Very well ... we've set aside a place for you within the Freeport Reserve vaults. Feel free to deposit large amounts of coin or valuable artifacts with us anytime. We'll be sure to keep it ... safe. Is there anything else?")
- Dialog.AddVoiceover("voiceover/english/banker_t_val/fprt_hood05/bnk_banker_tval009.mp3", 3196985272, 4183310653)
- PlayFlavor(NPC, "", "", "smirk", 0, 0, Spawn)
- Dialog.AddOption("Not right now.")
- Dialog.Start()
- end
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