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- --[[
- Script Name : ItemScripts/ChiranniteThreatTotem.lua
- Script Purpose : Offers quest "Bark Like a Gnoll"
- Script Author : premierio015/Dorbin(classic)
- Script Date : 04.06.2020
- Script Notes :
- --]]
- local LANGUAGE_QUEST = 5567
- function examined(Item, Player)
- conversation = CreateConversation()
- if not HasQuest(Player, LANGUAGE_QUEST) or GetQuestStep(Player,LANGUAGE_QUEST)==1 then
- AddConversationOption(conversation, "Closely examine the chirannite totem.", "Study")
- end
- AddConversationOption(conversation, "Hold on to the totem for use later","CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "The deep slashed markings on this gnollish totem are intriguing. They appear to have been carved into Examining others for comparison could help me comprehend their meaning.")
- end
- function Study(Item,Player)
- if not HasQuest(Player, LANGUAGE_QUEST) then
- CloseItemConversation(Item,Player)
- OfferQuest(nil, Player, LANGUAGE_QUEST)
- else
- CloseItemConversation(Item,Player)
- RemoveItem(Player,4963,1) --fabric patch
- SummonItem(Player,13525)-- studied fabric patch
- end
- end
- --[[ New Quest Version (post DoF)
- local quest = 563
- function examined(Item, Player)
- if not HasQuest(Player, quest) and not HasCompletedQuest(Player, quest) then
- OfferQuest(nil, Player, quest)
- elseif HasCompletedQuest(Player, quest) then
- RemoveItem(Player, 4963)
- end
- end]]--
-
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