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she_had_ribbons_in_her_hair.lua 2.2 KB

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  1. --[[
  2. Script Name : Quests/Antonica/she_had_ribbons_in_her_hair.lua
  3. Script Author : Premierio015
  4. Script Date : 2021.08.16 09:08:42
  5. Script Purpose :
  6. Zone : Antonica
  7. Quest Giver: Licha
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKill(Quest, 1, "I should hunt highwaymen.", 3, 35, "Licha wants ribbons in her hair. She said that some highwaymen stole her ribbons.", 1235, 121495, 120161, 120162, 120171, 120440, 121313, 121305, 121306)
  13. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  14. end
  15. function Accepted(Quest, QuestGiver, Player)
  16. FaceTarget(QuestGiver, Player)
  17. local conversation = CreateConversation()
  18. AddConversationOption(conversation, "I will return shortly.")
  19. StartConversation(conversation, QuestGiver, Player, "And be quick about it!")
  20. end
  21. function Declined(Quest, QuestGiver, Player)
  22. -- Add dialog here for when the quest is declined
  23. end
  24. function Deleted(Quest, QuestGiver, Player)
  25. -- Remove any quest specific items here when the quest is deleted
  26. end
  27. function Step1Complete(Quest, QuestGiver, Player)
  28. UpdateQuestStepDescription(Quest, 1, "I recovered the ribbons.")
  29. UpdateQuestTaskGroupDescription(Quest, 1, "I recovered Licha's ribbons.")
  30. AddQuestStepChat(Quest, 2, "I should return the ribbons to Licha.", 1, "Now that I have the ribbons, I should take them to Licha.", 1235, 121308)
  31. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  32. end
  33. function QuestComplete(Quest, QuestGiver, Player)
  34. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  35. UpdateQuestStepDescription(Quest, 2, "I returned the ribbons to Licha.")
  36. UpdateQuestTaskGroupDescription(Quest, 2, "I have returned the ribbons to Licha.")
  37. UpdateQuestDescription(Quest, "I recovered the ribbons from the highwaymen.")
  38. GiveQuestReward(Quest, Player)
  39. end
  40. function Reload(Quest, QuestGiver, Player, Step)
  41. if Step == 1 then
  42. Step1Complete(Quest, QuestGiver, Player)
  43. elseif Step == 2 then
  44. QuestComplete(Quest, QuestGiver, Player)
  45. end
  46. end