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- --[[
- Script Name : the_captives_information.lua
- Script Purpose : Handles the quest, "The Captive's Information"
- Script Author : torsten
- Script Date : 10.07.2022
- Script Notes :
- Zone : Big Bend
- Quest Giver : Vakiza Skinner
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to kill twelve tortured souls in the Commonlands", 12, 100, "I need to kill twelve tortured souls in the Commonlands.", 611, 330116)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I've killed twelve tortured souls.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've slain twelve tortured souls.")
- AddQuestStepChat(Quest, 2, "I need to speak with Vakiza Skinner", 1, "I need to speak with Vakiza Skinner in Freeport, near Big Bend, and tell her that I have completed her task.", 11, 1340031)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I spoke with Vakiza Skinner.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I spoke with Vakiza Skinner.")
- AddQuestStepKill(Quest, 3, "I need to kill five sandstone giants in the Commonlands", 5, 100, "I need to kill twelve tortured souls in the Commonlands.", 611, 330108)
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I've killed five sandstone giants.")
- UpdateQuestTaskGroupDescription(Quest, 3, "I've slain five sandstone giants.")
- AddQuestStepChat(Quest, 4, "I need to speak with Vakiza Skinner", 1, "I need to speak with Vakiza Skinner in Freeport, near Big Bend, and tell her that I have completed her task.", 11, 1340031)
- AddQuestStepCompleteAction(Quest, 4, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 4, "I spoke with Vakiza Skinner.")
- UpdateQuestTaskGroupDescription(Quest, 4, "I spoke with Vakiza Skinner.")
- UpdateQuestDescription(Quest, "I've taken care of the creatures for Vakiza Skinner. She said the Overlord would be pleased with our work.")
- GiveQuestReward(Quest, Player)
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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