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- --[[
- Script Name : Quests/StarcrestCommune/catacomb_rat_rummaging.lua
- Script Author : Dorbin
- Script Date : 2022.07.02 04:07:34
- Script Purpose :
- Zone : StarcrestCommune
- Quest Giver: Taggan Brookrich
- Preceded by: None
- Followed by:
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must kill and bring back four of any type of rat in the catacombs.", 4, 100, "I need to hunt down any four rats in the Down Below for a spectator at the King's Field game.", 127, 8340033, 8340034, 8340043, 8340041)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- UpdateQuestZone(Quest, "Down Below")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- Dialog.New(QuestGiver, Player)
- Dialog.AddDialog("That's a great idea! And you could fetch'm! I need dead ones- not too damaged mind you. Not too damaged mind you. They have to pass for 'live' rats.")
- PlayFlavor(QuestGiver, "", "", "smile", 0, 0, Player)
- Dialog.AddVoiceover("voiceover/english/taggan_brookrich/qey_village02/tagganbrookrich001.mp3", 299669920, 1586732231)
- Dialog.AddOption("Alright... I'll be back with your dead rats. You'd best pay up for these when I get back!")
- Dialog.AddOption("Err.. What did I just agree to?")
- Dialog.Start()
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I've gathered all four corpses of the rats in good condition.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've gathered all four corpses of the rats in good condition.")
- UpdateQuestZone(Quest, "Starcrest Commune")
- AddQuestStepChat(Quest, 2, "I must return to Taggan Brookrich.", 1, "I need to deliver these dead rats to Staggan Brookrich in Starcrest Commune.", 127, 2340008)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have returned to Taggan Brookrich.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I delivered the dead rats to Taggan Brookrich.")
- UpdateQuestDescription(Quest, "I fetched the rats for the spectator, though I don't believe they will do him much good. Judging by how intent Vandis and his opponent are on their King's Field game, I don't think even a dragon standing behind them would interrupt play.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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