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- --[[
- Script Name : malefic_arachnid6.lua
- Script Purpose : Waypoint Path for malefic_arachnid6.lua
- Script Author : Devn00b
- Script Date : 05/13/2020 01:08:53 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 7
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 215
- local power2 = 215
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -146.67, -0.25, -187.58, 2, 0)
- MovementLoopAddLocation(NPC, -145.48, -0.24, -189.23, 2, 0)
- MovementLoopAddLocation(NPC, -144.05, -0.24, -185.2, 2, 0)
- MovementLoopAddLocation(NPC, -148, -0.24, -183.35, 2, 0)
- MovementLoopAddLocation(NPC, -149.22, -0.24, -187.28, 2, 0)
- MovementLoopAddLocation(NPC, -147.6, -0.24, -188.29, 2, 0)
- MovementLoopAddLocation(NPC, -146.95, -0.26, -186.56, 2, 0)
- MovementLoopAddLocation(NPC, -144.42, -0.24, -185.61, 2, 0)
- MovementLoopAddLocation(NPC, -148.26, -0.24, -183.23, 2, 0)
- MovementLoopAddLocation(NPC, -145.97, -0.24, -184.62, 2, 0)
- MovementLoopAddLocation(NPC, -146.12, -0.23, -189.66, 2, 0)
- MovementLoopAddLocation(NPC, -144.31, -0.24, -185.6, 2, 0)
- MovementLoopAddLocation(NPC, -147.16, -0.24, -183.82, 2, 0)
- MovementLoopAddLocation(NPC, -146.93, -0.24, -183.76, 2, 0)
- MovementLoopAddLocation(NPC, -144.42, -0.24, -184.77, 2, 0)
- MovementLoopAddLocation(NPC, -145.4, -0.24, -187.19, 2, 0)
- MovementLoopAddLocation(NPC, -149.13, 0.33, -185.68, 2, 0)
- MovementLoopAddLocation(NPC, -147.41, -0.24, -188.78, 2, 0)
- MovementLoopAddLocation(NPC, -149.13, 0.33, -185.68, 2, 0)
- MovementLoopAddLocation(NPC, -145.4, -0.24, -187.19, 2, 0)
- MovementLoopAddLocation(NPC, -144.42, -0.24, -184.77, 2, 0)
- MovementLoopAddLocation(NPC, -146.93, -0.24, -183.76, 2, 0)
- MovementLoopAddLocation(NPC, -147.16, -0.24, -183.82, 2, 0)
- MovementLoopAddLocation(NPC, -144.31, -0.24, -185.6, 2, 0)
- MovementLoopAddLocation(NPC, -146.12, -0.23, -189.66, 2, 0)
- MovementLoopAddLocation(NPC, -145.97, -0.24, -184.62, 2, 0)
- MovementLoopAddLocation(NPC, -148.26, -0.24, -183.23, 2, 0)
- MovementLoopAddLocation(NPC, -144.42, -0.24, -185.61, 2, 0)
- MovementLoopAddLocation(NPC, -146.95, -0.26, -186.56, 2, 0)
- MovementLoopAddLocation(NPC, -147.6, -0.24, -188.29, 2, 0)
- MovementLoopAddLocation(NPC, -149.22, -0.24, -187.28, 2, 0)
- MovementLoopAddLocation(NPC, -148, -0.24, -183.35, 2, 0)
- MovementLoopAddLocation(NPC, -144.05, -0.24, -185.2, 2, 0)
- MovementLoopAddLocation(NPC, -145.48, -0.24, -189.23, 2, 0)
- MovementLoopAddLocation(NPC, -146.67, -0.25, -187.58, 2, 0)
- end
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