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- --[[
- Script Name : SpawnScripts/Graystone/Dori.lua
- Script Purpose : Dori <Banker>
- Script Author : Dorbin
- Script Date : 2022.03.11
- Script Notes :
- --]]
- local Tally = 5508
- function spawn(NPC)
- ProvidesQuest(NPC,Tally)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/banker_dori/qey_village03/bankerdori.mp3", "", "", 2952818839, 2577303477, Spawn)
- if not HasCompletedQuest (Spawn, Tally) and not HasQuest (Spawn, Tally) then
- AddConversationOption(conversation, "Have any errands I can do for the bank?", "DeliveryStart")
- end
- if GetQuestStep(Spawn,Tally)==2 then
- AddConversationOption(conversation, "Robert Newbury gave me this message for you.", "DeliveryDone")
- end
-
- AddConversationOption(conversation, "Thanks, Dori.")
- StartConversation(conversation, NPC, Spawn, "Greetin's, young'n. My name's Dori and this here is my bank. As a customer of the Qeynos Exchange, you can be certain your money's safe with us!")
-
- end
- function DeliveryStart(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/banker_dori/qey_village03/bankerdori000.mp3","","",3527195543,3811393839,Spawn)
- AddConversationOption(conversation, "Sure. I'll do it.", "QuestBegin1")
- AddConversationOption(conversation, "Another time. Sorry.")
- StartConversation(conversation, NPC, Spawn, "Sure ya can. Its nothing much, but if you take my daily tally into the Qeynos Exchange at the harbor, it would save me a trip into the city! You think you're up to it?")
- end
- function QuestBegin1(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/banker_dori/qey_village03/bankerdori001.mp3","","",161424087,848076549,Spawn)
- AddConversationOption(conversation, "I'll head that way shortly.", "QuestBegin")
- StartConversation(conversation, NPC, Spawn, "Make sure Robert Newbury recieves this tally directly. You'll find him in the Qeynos Exchange at the harbor. Now, this needs to be delivered right away, so no dawdling!")
- end
- function QuestBegin (NPC, Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC, Spawn, Tally)
- end
- function DeliveryDone(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/banker_dori/qey_village03/bankerdori002.mp3","","doh",2001766624,322751976,Spawn)
- AddConversationOption(conversation, "I'm glad to help.", "Reward")
- StartConversation(conversation, NPC, Spawn, "Oh dear. I hope its not a bank audit! I do hate those tedious things! Poor Jalan will never get to leave if its an audit! No time for chatt'n. Its time to buckle down and get to work. At any rate, thanks for all your help.")
- end
- function Reward(NPC, Spawn)
- SetStepComplete(Spawn, Tally, 2)
- end
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