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- --[[
- Script Name : SpawnScripts/IsleRefuge1/AmbassadorTKirr.lua
- Script Author : Dorbin
- Script Date : 2022.08.30 03:08:00
- Script Purpose : Just placing the parced dialog here.
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local BARBARIAN = 0
- local DARK_ELF = 1
- local DWARF = 2
- local ERUDITE = 3
- local FROGLOK = 4
- local GNOME = 5
- local HALF_ELF = 6
- local HALFLING = 7
- local HIGH_ELF = 8
- local HUMAN = 9
- local IKSAR = 10
- local KERRA = 11
- local OGRE = 12
- local RATONGA = 13
- local TROLL = 14
- local WOOD_ELF = 15
- local FAE = 16
- local ARASAI = 17
- local SARNAK = 18
- local VAMPIRE = 19
- local AERAKYN = 20
- function spawn(NPC)
- ProvidesQuest(NPC,5758)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- if GetClass(Spawn)>0 then
- if not HasQuest(Spawn,5758) and not HasQuest(Spawn,5717) and not HasCompletedQuest(Spawn,5758) and not HasCompletedQuest(Spawn,5717) then
- if GetRace(Spawn) == BARBARIAN or GetRace(Spawn) == DARK_ELF or GetRace(Spawn) == ERUDITE or GetRace(Spawn) ==GNOME or GetRace(Spawn) == HALF_ELF or GetRace(Spawn) == HUMAN or GetRace(Spawn) == IKSAR or GetRace(Spawn) == KERRA or GetRace(Spawn) == OGRE or GetRace(Spawn) == RATONGA or GetRace(Spawn) == TROLL or GetRace(Spawn) == ARASAI or GetRace(Spawn) == SARNAK or GetRace(Spawn) == VAMPIRE or GetRace(Spawn) == AERAKYN then
- Dialog1(NPC, Spawn)
- else
- PlayFlavor(NPC,"voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr003.mp3","Ignore this fair-skinned wench's lies! She knows nothing of Freeport!","no",1210422898,1324228526,Spawn) --NOT RIGHT RACE
- end
- elseif HasQuest(Spawn,5717)then
- PlayFlavor(NPC,"voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr003.mp3","Ignore this fair-skinned wench's lies! She knows nothing of Freeport!","shakefist",1210422898,1324228526,Spawn) --POSSIBLE FREEPORTER ACCEPTED QEYNOS
- else
- PlayFlavor(NPC,"voiceover/english/island_of_refuge/ambassador_tkir/ior_ktir_002.mp3","Right, can't you tell I'm busy?","glare",1541998982,3704557731,Spawn) --DONE WITH AVAILBLE STEPS
- end
- else
- PlayFlavor(NPC,"voiceover/english/island_of_refuge/ambassador_tkir/ior_ktir_002.mp3","Right, can't you tell I'm busy?","stare",1541998982,3704557731,Spawn) --COMMONER RESPONSE
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Auugghh! Just thinking of those lovely white doves flying around a beautiful moat and the way Qeynos citizens always have a smile... Gah! Just the thought disgusts me.")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr001.mp3", 1545000454, 4086082448)
- PlayFlavor(NPC,"","","frustrated",0,0,Spawn)
- Dialog.AddOption("Umm, well what is Freeport like?", "Dialog2")
- Dialog.AddOption("You don't seem like a very nice person...","Dialog1a")
- Dialog.Start()
- end
- function Dialog1a(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Listen here and listen well. If you want a real life, one with freedom, one with power, and of course one with riches, Freeport is the place for you!")
- Dialog.AddVoiceover("voiceover/english/island_of_refuge/ambassador_tkir/ior_ktir_007.mp3", 1473255226, 2922317764)
- PlayFlavor(NPC,"","","glare",0,0,Spawn)
- if GetRace(Spawn) == BARBARIAN or GetRace(Spawn) == ERUDITE or GetRace(Spawn) ==GNOME or GetRace(Spawn) == HALF_ELF or GetRace(Spawn) == HUMAN or GetRace(Spawn) == KERRA or GetRace(Spawn) == VAMPIRE or GetRace(Spawn) == AERAKYN then
- Dialog.AddOption("[continue]", "Dialog2a")
- else
- Dialog.AddOption("Then tell me more about it.", "Dialog3")
- end
- Dialog.AddOption("You had me at riches!", "Dialog3")
- Dialog.AddOption("I think I should be going...", "Sigh")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Listen and listen well. If you want a real life, one with freedom, one with power, one with an opportunity to serve a greater cause, Freeport is your only choice.")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr002.mp3", 4073129922, 2847751764)
- PlayFlavor(NPC,"","","scold",0,0,Spawn)
- if GetRace(Spawn) == BARBARIAN or GetRace(Spawn) == ERUDITE or GetRace(Spawn) ==GNOME or GetRace(Spawn) == HALF_ELF or GetRace(Spawn) == HUMAN or GetRace(Spawn) == KERRA or GetRace(Spawn) == VAMPIRE or GetRace(Spawn) == AERAKYN then
- Dialog.AddOption("[continue]", "Dialog2a")
- else
- Dialog.AddOption("Then tell me more about it.", "Dialog3")
- end
- Dialog.Start()
- end
- function Dialog2a(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Ignore this fair-skinned wench's lies! She knows nothing of Freeport!")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr003.mp3", 1210422898,1324228526)
- PlayFlavor(NPC,"","","no",0,0,Spawn)
- Dialog.AddOption("Then tell me more about it.", "Dialog3")
- Dialog.AddOption("She might not, but I have to consider this.")
- Dialog.Start()
- end
- function Dialog3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("My words intrigue you... good.")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr004.mp3", 2159575268, 1334539968)
- PlayFlavor(NPC,"","","nod",0,0,Spawn)
- Dialog.AddOption("[continue]", "Dialog4")
- Dialog.Start()
- end
- function Dialog4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Well then, let me continue. Our great Overlord rules Freeport with a watchful eye and an iron fist. With his strength guiding us, Freeport easily defends its walls against both orcish hordes and ruthless cutthroats. A lesser city would have been destroyed long ago.")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr005.mp3", 365161424, 1294590918)
- Dialog.AddOption("[continue]", "Dialog5")
- Dialog.Start()
- end
- function Dialog5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("So what do you think? Do you possess the strength to live in the greatest city in Norrath? Is your will strong enough to see your way through the troubled times ahead? Or are you a smiling do-gooder who prefers frolicking in the streets of a softer city?")
- Dialog.AddVoiceover("voiceover/english/ambassador_t_kirr/tutorial_island02/ambassadortkirr007.mp3", 3785883027, 2697291122)
- PlayFlavor(NPC,"","","tapfoot",0,0,Spawn)
- Dialog.AddOption("I'm born and bred to lead. How do I get to Freeport?", "Dialog6")
- Dialog.AddOption("I think I'll weigh my options a bit first.")
- Dialog.Start()
- end
- function Dialog6(NPC, Spawn)
- window = CreateOptionWindow();
- AddOptionWindowOption(window, " Pledge allegiance to Freeport", "Dedicate yourself to the City of Freeport and to its leader, Overlord Lucan D'lere. [This decision is final!]", 2, 16, "Dialog7")
- AddOptionWindowOption(window, " Reconsider", "Rescind your request. Return to Ambassador T'Kirr if you decide Freeport is right for you.", 2, 13, "Sigh")
- SendOptionWindow(window, Spawn, "Pledge allegiance to Freeport?", "Cancel")
- end
- function Dialog7(NPC, Spawn)
- OfferQuest(NPC,Spawn,5758)
- FaceTarget(NPC,Spawn)
- end
- function Sigh(NPC, Spawn)
- PlayFlavor(NPC,"voiceover/english/island_of_refuge/ambassador_tkir/ior_ktir_002.mp3","Right, can't you tell I'm busy?","stare",1541998982,3704557731,Spawn)
- FaceTarget(NPC,Spawn)
- end
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