ReneeAtherton.lua 1.6 KB

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  1. --[[
  2. Script Name : SpawnScripts/QeynosHarbor/ReneeAtherton.lua
  3. Script Purpose : Renee Atherton <Bartender>
  4. Script Author : Cynnar
  5. Script Date : 2020.04.12
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1, 4)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/bartender/halfelf_bartender_service_good_1_hail_gf_ce1f039f.mp3", "Might I interest you in some meat and cheese to go with that tall glass of ale?", "shrug", 3345899068, 3251734592, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/bartender/halfelf_bartender_service_good_1_hail_gf_41d55b0d.mp3", "The best part about this job is all the extra coin I get.", "wink", 3789765642, 1946956397, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/bartender/halfelf_bartender_service_good_1_hail_gf_ce733912.mp3", "I bet you have some stories, eh? Adventuring must be an exciting life!", "smile", 1178661573, 1894551598, Spawn)
  27. elseif choice == 4 then
  28. PlayFlavor(NPC, "voiceover/english/halfelf_eco_good_1/ft/service/bartender/halfelf_bartender_service_good_1_hail_gf_201b6d6a.mp3", "What can I get for ya?", "nod", 2190631918, 1997401965, Spawn)
  29. end
  30. end