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- --[[
- Script Name : SpawnScripts/ThievesWay/adiseasedratonga391866.lua
- Script Purpose : Waypoint Path for adiseasedratonga391866.lua
- Script Author : Rylec
- Script Date : 10-17-2019 03:27:18
- Script Notes : Locations collected from Live
- --]]
- require("SpawnScripts/Generic/GenericCombatVoiceOvers")
- function death(NPC, Spawn)
- generic_death(NPC, Spawn)
- end
- function aggro(NPC, Spawn)
- generic_aggro(NPC, Spawn)
- end
- function killed(NPC, Spawn)
- generic_killed(NPC, Spawn)
- end
- function healthchanged(NPC, Spawn)
- generic_healthchanged(NPC, Spawn)
- end
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -181.62, 0.00, 172.24, 2, math.random(12, 22), "changegrid_Going_Up")
- MovementLoopAddLocation(NPC, -182.56, 0.00, 172.37, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.81, 0.00, 168.56, 2, 0, "changegrid_Going_Down")
- --MovementLoopAddLocation(NPC, -182.55, 0.00, 163.43, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.76, 0.00, 166.90, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.14, 0.00, 160.65, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.58, 0.00, 156.53, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -183.65, 0.03, 164.56, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -180.79, 0.07, 163.40, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -181.88, 0.00, 164.50, 2, 0)
- MovementLoopAddLocation(NPC, -183.17, 0.24, 170.63, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.74, 0.00, 167.47, 2, 0)
- MovementLoopAddLocation(NPC, -183.05, 0.24, 160.55, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, -182.12, 0.00, 163.64, 2, 0)
- MovementLoopAddLocation(NPC, -182.07, 0.24, 170.61, 2, 0)
- end
- --------------------------------------------------------------------------------------
- -- NPC Change Grid
- --------------------------------------------------------------------------------------
- function changegrid_Going_Up(NPC)
- SetGridID(NPC, 667331216)
- end
- function changegrid_Going_Down(NPC)
- SetGridID(NPC, 3049532766)
- end
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