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- --[[
- Script Name : Quests/Antonica/pecketts_patrol.lua
- Script Author : Premierio015
- Script Date : 2022.08.11 08:08:59
- Script Purpose :
- Zone : Antonica
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "Speak to Corporal Peckett.", 1, "I must speak to Corporal Peckett near the lighthouse at Coldwind Point in Antonica.", 11, 120097)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "Spoke to Corporal Peckett.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I spoke to Corporal Peckett at the lighthouse on Coldwind Point.")
- AddQuestStepZoneLoc(Quest, 2, "Walk the trailhead.", 10, "I will patrol the Coldwind Trail that begins near the lighthouse bridge in Antonica.", 11, 405, -24, 668, 12)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "Walked the trailhead.")
- AddQuestStepZoneLoc(Quest, 3, "Follow the trail you are on.", 10, "I will patrol the Coldwind Trail that begins near the lighthouse bridge in Antonica.", 11, 421, -26, 590, 12)
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "Followed the trail.")
- AddQuestStepZoneLoc(Quest, 4, "Follow the trail you are on.", 10, "I will patrol the Coldwind Trail that begins near the lighthouse bridge in Antonica.", 11, 296, -21, 471, 12)
- AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
- end
- function Step4Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 4, "Walked the midtrail.")
- AddQuestStepZoneLoc(Quest, 5, "Walk the trailend.", 10, "I will patrol the Coldwind Trail that begins near the lighthouse bridge in Antonica.", 11, 319, -19, 404, 12)
- AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
- end
- function Step5Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 5, "Walked the trailend.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I patrolled the Coldwind Trail that begins near the lighthouse bridge in Antonica.")
- AddQuestStepChat(Quest, 6, "Speak to Corporal Batton.", 1, "I must check in with Corporal Batton at the South Gate of Qeynos in Antonica.", 11, 120446)
- AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
- end
- function Step6Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 6, "Spoke to Corporal Batton.")
- UpdateQuestTaskGroupDescription(Quest, 3, "I checked in with Corporal Batton at the South Gate of Qeynos in Antonica.")
- AddQuestStepZoneLoc(Quest, 7, "Walk the north bank.", 10, "I must patrol the banks of Crater Pond just east of the South Gate of Qeynos.", 11, 149, -24, 392, 12)
- AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
- end
- function Step7Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 7, "Walked the north bank.")
- AddQuestStepZoneLoc(Quest, 8, "Walk the south bank.", 10, "I must patrol the banks of Crater Pond just east of the South Gate of Qeynos.", 11, 162, -21, 542, 12)
- AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
- end
- function Step8Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 8, "Walked the south bank.")
- UpdateQuestTaskGroupDescription(Quest, 4, "I patrolled the banks of Crater Pond just east of the South Gate of Qeynos.")
- AddQuestStepZoneLoc(Quest, 9, "Walk the trailhead of Black Glade Trail.", 10, "I must patrol Black Glade Trail just northeast of Crater Pond in Antonica. I should start where Black Glade Trail meets the road to Qeynos and then follow it south.", 11, -31, -9, 231, 12)
- AddQuestStepCompleteAction(Quest, 9, "Step9Complete")
- end
- function Step9Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 9, "Walked the trailhead.")
- AddQuestStepZoneLoc(Quest, 10, "Follow the trail you are on.", 10, "I must patrol Black Glade Trail just northeast of Crater Pond in Antonica. I should start where Black Glade Trail meets the road to Qeynos and then follow it south.", 11, -78, -26, 367, 12)
- AddQuestStepCompleteAction(Quest, 10, "Step10Complete")
- end
- function Step10Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 10, "Followed the trail.")
- AddQuestStepZoneLoc(Quest, 11, "Follow the trail you are on.", 10, "I must patrol Black Glade Trail just northeast of Crater Pond in Antonica. I should start where Black Glade Trail meets the road to Qeynos and then follow it south.", 11, -70, -27, 477, 12)
- AddQuestStepCompleteAction(Quest, 11, "Step11Complete")
- end
- function Step11Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 11, "Followed the trail.")
- AddQuestStepZoneLoc(Quest, 12, "Follow the trail you are on.", 10, "I must patrol Black Glade Trail just northeast of Crater Pond in Antonica. I should start where Black Glade Trail meets the road to Qeynos and then follow it south.", 11, -66, -24, 552, 12)
- AddQuestStepCompleteAction(Quest, 12, "Step12Complete")
- end
- function Step12Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 12, "Walked the midtrail.")
- UpdateQuestTaskGroupDescription(Quest, 5, "I patrolled Black Glade Trail just northeast of Crater Pond in Antonica.")
- AddQuestStepChat(Quest, 13, "Speak to Captain Antillin.", 1, "I should speak to Captain Antillin of the Coldwind Point Garrison. I have run into him on Black Glade Trail.", 11, 120264)
- AddQuestStepCompleteAction(Quest, 13, "Step13Complete")
- end
- function Step13Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 13, "Spoke to Captain Antillin.")
- UpdateQuestTaskGroupDescription(Quest, 6, "I spoke to Captain Antillin of the Coldwind Point Garrison. I ran into him on Black Glade Trail.")
- AddQuestStepChat(Quest, 14, "Speak to Corporal Peckett.", 1, "I must return to Corporal Peckett at the lighthouse in Antonica.", 11, 120097)
- AddQuestStepCompleteAction(Quest, 14, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 14, "Spoke to Corporal Peckett.")
- UpdateQuestTaskGroupDescription(Quest, 7, "I returned to Corporal Peckett at the lighthouse in Antonica.")
- UpdateQuestDescription(Quest, "I patrolled the lighthouse sector of Antonica for Corporal Peckett. I found Captain Antillin and learned that he has discovered a gnoll den. He returned to plot its location.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- Step4Complete(Quest, QuestGiver, Player)
- elseif Step == 5 then
- Step5Complete(Quest, QuestGiver, Player)
- elseif Step == 6 then
- Step6Complete(Quest, QuestGiver, Player)
- elseif Step == 7 then
- Step7Complete(Quest, QuestGiver, Player)
- elseif Step == 8 then
- Step8Complete(Quest, QuestGiver, Player)
- elseif Step == 9 then
- Step9Complete(Quest, QuestGiver, Player)
- elseif Step == 10 then
- Step10Complete(Quest, QuestGiver, Player)
- elseif Step == 11 then
- Step11Complete(Quest, QuestGiver, Player)
- elseif Step == 12 then
- Step12Complete(Quest, QuestGiver, Player)
- elseif Step == 13 then
- Step13Complete(Quest, QuestGiver, Player)
- elseif Step == 14 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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