Image fa85a124cd If zonemap (EQ2Map) is not loaded line of sight is disabled (all will see each other even through walls) 4 年之前
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Achievements 548007ea96 Base 4 年之前
AltAdvancement 548007ea96 Base 4 年之前
Bots 04498a2490 Player/Target Radius added to distance checks 4 年之前
Chat 548007ea96 Base 4 年之前
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 年之前
Commands 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
Guilds 548007ea96 Base 4 年之前
HeroicOp 548007ea96 Base 4 年之前
Housing 548007ea96 Base 4 年之前
IRC 548007ea96 Base 4 年之前
Items 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
Patch 548007ea96 Base 4 年之前
RaceTypes 548007ea96 Base 4 年之前
Recipes 548007ea96 Base 4 年之前
Rules 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
Tradeskills 548007ea96 Base 4 年之前
Traits 548007ea96 Base 4 年之前
Zone 62c2053c76 Support for faster than normal runspeed when set for runback 4 年之前
Appearances.h 548007ea96 Base 4 年之前
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs 4 年之前
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs 4 年之前
Combat.cpp 04498a2490 Player/Target Radius added to distance checks 4 年之前
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 年之前
Entity.cpp 4e940f6b7c PVP Invisibility Support 4 年之前
Entity.h 4e940f6b7c PVP Invisibility Support 4 年之前
Factions.cpp 548007ea96 Base 4 年之前
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 年之前
GroundSpawn.cpp 548007ea96 Base 4 年之前
GroundSpawn.h 548007ea96 Base 4 年之前
Languages.cpp 548007ea96 Base 4 年之前
Languages.h 548007ea96 Base 4 年之前
LoginServer.cpp 6676f66184 LoginServer.ini reading updated 4 年之前
LoginServer.h 548007ea96 Base 4 年之前
LuaFunctions.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
LuaFunctions.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 年之前
LuaInterface.cpp 456cfa5828 Deadlock fixes in new GetScriptName 4 年之前
LuaInterface.h 5dfafe4464 Linux fixes 4 年之前
MutexHelper.h 548007ea96 Base 4 年之前
MutexList.h 548007ea96 Base 4 年之前
MutexMap.h 548007ea96 Base 4 年之前
MutexVector.h 548007ea96 Base 4 年之前
NPC.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
NPC.h 548007ea96 Base 4 年之前
NPC_AI.cpp 4364b3e06a Update NPC_AI.cpp 4 年之前
NPC_AI.h 548007ea96 Base 4 年之前
Object.cpp 548007ea96 Base 4 年之前
Object.h 548007ea96 Base 4 年之前
Player.cpp 4e940f6b7c PVP Invisibility Support 4 年之前
Player.h 4e940f6b7c PVP Invisibility Support 4 年之前
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates 4 年之前
PlayerGroups.h 548007ea96 Base 4 年之前
Quests.cpp 548007ea96 Base 4 年之前
Quests.h 548007ea96 Base 4 年之前
Sign.cpp 548007ea96 Base 4 年之前
Sign.h 548007ea96 Base 4 年之前
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 年之前
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 年之前
Spawn.cpp fa85a124cd If zonemap (EQ2Map) is not loaded line of sight is disabled (all will see each other even through walls) 4 年之前
Spawn.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
SpawnLists.h 548007ea96 Base 4 年之前
SpellProcess.cpp 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks 4 年之前
SpellProcess.h 856e068cad castspell command 4 年之前
Spells.cpp 548007ea96 Base 4 年之前
Spells.h 548007ea96 Base 4 年之前
Titles.cpp 548007ea96 Base 4 年之前
Titles.h 548007ea96 Base 4 年之前
Trade.cpp 548007ea96 Base 4 年之前
Trade.h 548007ea96 Base 4 年之前
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 年之前
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 年之前
Variables.h 548007ea96 Base 4 年之前
VisualStates.h 548007ea96 Base 4 年之前
Widget.cpp 050e639b76 SpellProcess/Commands target rewrite 4 年之前
Widget.h 3c0b5abeb5 Update Widget.h 4 年之前
World.cpp 548007ea96 Base 4 年之前
World.h 548007ea96 Base 4 年之前
WorldDatabase.cpp cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 年之前
WorldDatabase.h 7d6de27e1f spawn combine save crashes, reports wrong location id 4 年之前
WorldTCPConnection.h 548007ea96 Base 4 年之前
classes.cpp 548007ea96 Base 4 年之前
classes.h 548007ea96 Base 4 年之前
client.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
client.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
makefile 548007ea96 Base 4 年之前
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 年之前
net.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
net.h 548007ea96 Base 4 年之前
races.cpp 548007ea96 Base 4 年之前
races.h 548007ea96 Base 4 年之前
zoneserver.cpp 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前
zoneserver.h 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 年之前