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Zek.lua 992 B

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  1. --[[
  2. Script Name : ZoneScripts/Zek.lua
  3. Script Purpose :
  4. Script Author : Neatz09
  5. Script Date : 2/24/2019
  6. Script Notes :
  7. --]]
  8. function init_zone_script(zone)
  9. SetLocationProximityFunction(zone, 519.74, -40, 212.56, 10, "StableMasters", "Leave") -- Warship
  10. SetLocationProximityFunction(zone, -94.55, -25.47, 124.48, 10, "StableMasters", "Leave") -- Refugee
  11. SetLocationProximityFunction(zone, 532.37, -18.8, -124.48, 10, "StableMasters", "Leave") -- Three Toes
  12. SetLocationProximityFunction(zone, -261.72, -27.99, -441.27, 10, "StableMasters", "Leave") -- Bridge
  13. SetLocationProximityFunction(zone, -543.87, -27.83, -192.11, 10, "StableMasters", "Leave") -- Defiled Forest
  14. end
  15. function StableMasters(zone, Spawn)
  16. if IsPlayer(Spawn) and IsOnAutoMount(Spawn) then
  17. EndAutoMount(Spawn)
  18. end
  19. function player_entry(zone, player)
  20. end
  21. function enter_location(zone, spawn, grid)
  22. end
  23. function leave_location(zone, spawn, grid)
  24. end
  25. function dawn(zone)
  26. end
  27. function dusk(zone)
  28. end
  29. end