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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- */
- #include "../common/debug.h"
- #include <iostream>
- #include <string.h>
- #include <time.h>
- #include <signal.h>
- #include <sstream>
- #include <string>
- #include <iostream>
- #include "../common/queue.h"
- #include "../common/timer.h"
- #include "../common/seperator.h"
- #include "net.h"
- #include "client.h"
- #include "LoginDatabase.h"
- #include "LWorld.h"
- #include "../common/packet_functions.h"
- #include "../common/EQStreamFactory.h"
- #include "../common/MiscFunctions.h"
- #include "../common/version.h"
- #include "../common/PacketStruct.h"
- #include "../common/DataBuffer.h"
- #include "../common/ConfigReader.h"
- #include "../common/Log.h"
- #include "../common/JsonParser.h"
- #include "../common/Common_Defines.h"
- #ifdef WIN32
- #define snprintf _snprintf
- #define vsnprintf _vsnprintf
- #define strncasecmp _strnicmp
- #define strcasecmp _stricmp
- #include <conio.h>
- #else
- #include <stdlib.h>
- #include "../common/unix.h"
- #endif
- EQStreamFactory eqsf(LoginStream);
- map<int16,OpcodeManager*>EQOpcodeManager;
- //TCPServer eqns(5999);
- NetConnection net;
- ClientList client_list;
- LWorldList world_list;
- LoginDatabase database;
- ConfigReader configReader;
- map<int16, int16> EQOpcodeVersions;
- Timer statTimer(60000);
- volatile bool RunLoops = true;
- bool ReadLoginConfig();
- #ifdef PUBLICLOGIN
- char version[200], consoletitle[200];
- #endif
- #include "../common/timer.h"
- #include "../common/CRC16.h"
- #include <fstream>
- int main(int argc, char** argv){
- #ifdef _DEBUG
- _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
- #endif
- if (signal(SIGINT, CatchSignal) == SIG_ERR) {
- cerr << "Could not set signal handler" << endl;
- }
- LogStart();
- LogParseConfigs();
- net.WelcomeHeader();
- srand(time(NULL));
- if(!net.ReadLoginConfig())
- return 1;
- net.InitWebServer(net.GetWebLoginAddress(), net.GetWebLoginPort(), net.GetWebCertFile(), net.GetWebKeyFile(), net.GetWebKeyPassword(), net.GetWebHardcodeUser(), net.GetWebHardcodePassword());
-
- const char* structList[] = { "CommonStructs.xml", "LoginStructs.xml" };
- for (int s = 0; s < sizeof(structList) / sizeof(const char*); s++)
- {
- LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s..", structList[s]);
- if (configReader.processXML_Elements(structList[s]))
- LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s completed..", structList[s]);
- else
- {
- LogWrite(INIT__ERROR, 0, "Init", "Loading Structs File %s FAILED!", structList[s]);
- return 1;
- }
- }
-
- LogWrite(INIT__INFO, 0, "Init", "Initialize World List..");
- world_list.Init();
-
- if(eqsf.listen_ip_address)
- LogWrite(INIT__INFO, 0, "Init", "Login server listening on %s port %i", eqsf.listen_ip_address, net.GetPort());
- else
- LogWrite(INIT__INFO, 0, "Init", "Login server listening on port %i", net.GetPort());
- /*}
- else {
- cout << "EQNetworkServer.Open() error" << endl;
- return 1;
- }*/
- if (!eqsf.Open(net.GetPort())) {
- LogWrite(INIT__ERROR, 0, "Init", "Failed to open port %i.", net.GetPort());
- return 1;
- }
- net.login_running = true;
- net.login_uptime = getCurrentTimestamp();
-
- net.UpdateWindowTitle();
- EQStream* eqs;
- Timer* TimeoutTimer = new Timer(5000);
- TimeoutTimer->Start();
- while(RunLoops) {
- Timer::SetCurrentTime();
- while ((eqs = eqsf.Pop())) {
- struct in_addr in;
- in.s_addr = eqs->GetRemoteIP();
- LogWrite(LOGIN__INFO, 0, "Login", "New client from IP: %s on port %i", inet_ntoa(in), ntohs(eqs->GetRemotePort()));
- Client* client = new Client(eqs);
- eqs->SetClientVersion(0);
- client_list.Add(client);
- net.numclients++;
- net.UpdateWindowTitle();
- }
- if(TimeoutTimer->Check()){
- eqsf.CheckTimeout();
- }
- if(statTimer.Check()){
- world_list.UpdateWorldStats();
- database.RemoveOldWorldServerStats();
- database.FixBugReport();
- }
- client_list.Process();
- world_list.Process();
- #ifdef WIN32
- if(kbhit())
- {
- int hitkey = getch();
- net.HitKey(hitkey);
- }
- #endif
- Sleep(1);
- }
- //close
- //eqns.Close();
- eqsf.Close();
- world_list.Shutdown();
- return 0;
- }
- #ifdef WIN32
- void NetConnection::HitKey(int keyhit)
- {
- switch(keyhit)
- {
- case 'l':
- case 'L': {
- world_list.ListWorldsToConsole();
- break;
- }
- case 'v':
- case 'V':
- {
- printf("========Version Info=========\n");
- printf("%s %s\n", EQ2EMU_MODULE, CURRENT_VERSION);
- printf("Last Compiled on %s %s\n", COMPILE_DATE, COMPILE_TIME);
- printf("=============================\n\n");
- break;
- }
- case 'H':
- case 'h': {
- printf("===========Help=============\n");
- printf("Available Commands:\n");
- printf("l = Listing of World Servers\n");
- printf("v = Login Version\n");
- // printf("0 = Kick all connected world servers\n");
- printf("============================\n\n");
- break;
- }
- default:
- printf("Invalid Command.\n");
- break;
- }
- }
- #endif
-
- void CatchSignal(int sig_num) {
- cout << "Got signal " << sig_num << endl;
- RunLoops = false;
- }
- bool NetConnection::ReadLoginConfig() {
- JsonParser parser(MAIN_CONFIG_FILE);
- if(!parser.IsLoaded()) {
- LogWrite(INIT__ERROR, 0, "Init", "Failed to find %s in server directory..", MAIN_CONFIG_FILE);
- return false;
- }
- std::string serverport = parser.getValue("loginconfig.serverport");
- std::string serverip = parser.getValue("loginconfig.serverip");
-
- if (!parser.convertStringToUnsignedShort(serverport, port)) {
- LogWrite(INIT__ERROR, 0, "Init", "Failed to translate loginconfig.serverport..");
- return false;
- }
-
- if(serverip.size() > 0) {
- eqsf.listen_ip_address = new char[serverip.size() + 1];
- strcpy(eqsf.listen_ip_address, serverip.c_str());
- }
- else {
- safe_delete(eqsf.listen_ip_address);
- eqsf.listen_ip_address = nullptr;
- }
-
- std::string acctcreate_str = parser.getValue("loginconfig.accountcreation");
- int16 allow_acct = 0;
- parser.convertStringToUnsignedShort(acctcreate_str, allow_acct);
- allowAccountCreation = allow_acct > 0 ? true : false;
-
- std::string expflag_str = parser.getValue("loginconfig.expansionflag");
- parser.convertStringToUnsignedInt(expflag_str, expansionFlag);
-
- std::string citiesflag_str = parser.getValue("loginconfig.citiesflag");
- parser.convertStringToUnsignedChar(citiesflag_str, citiesFlag);
-
- std::string defaultsublevel_str = parser.getValue("loginconfig.defaultsubscriptionlevel");
- parser.convertStringToUnsignedInt(defaultsublevel_str, defaultSubscriptionLevel);
-
- std::string enableraces_str = parser.getValue("loginconfig.enabledraces");
- parser.convertStringToUnsignedInt(enableraces_str, enabledRaces);
-
- web_loginaddress = parser.getValue("loginconfig.webloginaddress");
- web_certfile = parser.getValue("loginconfig.webcertfile");
- web_keyfile = parser.getValue("loginconfig.webkeyfile");
- web_keypassword = parser.getValue("loginconfig.webkeypassword");
- web_hardcodeuser = parser.getValue("loginconfig.webhardcodeuser");
- web_hardcodepassword = parser.getValue("loginconfig.webhardcodepassword");
-
- std::string webloginport_str = parser.getValue("loginconfig.webloginport");
- parser.convertStringToUnsignedShort(webloginport_str, web_loginport);
- LogWrite(INIT__INFO, 0, "Init", "%s loaded..", MAIN_CONFIG_FILE);
- LogWrite(INIT__INFO, 0, "Init", "Database init begin..");
- //remove this when all database calls are using the new database class
- if (!database.Init()) {
- LogWrite(INIT__ERROR, 0, "Init", "Database init FAILED!");
- LogStop();
- return false;
- }
- LogWrite(INIT__INFO, 0, "Init", "Loading opcodes 2.0..");
- EQOpcodeVersions = database.GetVersions();
- map<int16,int16>::iterator version_itr2;
- int16 version1 = 0;
- for (version_itr2 = EQOpcodeVersions.begin(); version_itr2 != EQOpcodeVersions.end(); version_itr2++) {
- version1 = version_itr2->first;
- EQOpcodeManager[version1] = new RegularOpcodeManager();
- map<string, uint16> eq = database.GetOpcodes(version1);
- if(!EQOpcodeManager[version1]->LoadOpcodes(&eq)) {
- LogWrite(INIT__ERROR, 0, "Init", "Loading opcodes failed. Make sure you have sourced the opcodes.sql file!");
- return false;
- }
- }
- return true;
- }
- void NetConnection::UpdateWindowTitle(char* iNewTitle) {
- #ifdef WIN32
- char tmp[500];
- if (iNewTitle) {
- snprintf(tmp, sizeof(tmp), "Login: %s", iNewTitle);
- }
- else {
- snprintf(tmp, sizeof(tmp), "%s, Version: %s: %i Server(s), %i Client(s) Connected", EQ2EMU_MODULE, CURRENT_VERSION, net.numservers, net.numclients);
- }
- SetConsoleTitle(tmp);
- #endif
- }
- void NetConnection::WelcomeHeader()
- {
- #ifdef _WIN32
- HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
- SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
- #endif
- printf("Module: %s, Version: %s", EQ2EMU_MODULE, CURRENT_VERSION);
- #ifdef _WIN32
- SetConsoleTextAttribute(console, FOREGROUND_YELLOW_BOLD);
- #endif
- printf("\n\nCopyright (C) 2007-2021 EQ2Emulator. https://www.eq2emu.com \n\n");
- printf("EQ2Emulator is free software: you can redistribute it and/or modify\n");
- printf("it under the terms of the GNU General Public License as published by\n");
- printf("the Free Software Foundation, either version 3 of the License, or\n");
- printf("(at your option) any later version.\n\n");
- printf("EQ2Emulator is distributed in the hope that it will be useful,\n");
- printf("but WITHOUT ANY WARRANTY; without even the implied warranty of\n");
- printf("MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n");
- printf("GNU General Public License for more details.\n\n");
- #ifdef _WIN32
- SetConsoleTextAttribute(console, FOREGROUND_GREEN_BOLD);
- #endif
- printf(" /$$$$$$$$ /$$$$$$ /$$$$$$ /$$$$$$$$ \n");
- printf("| $$_____/ /$$__ $$ /$$__ $$| $$_____/ \n");
- printf("| $$ | $$ \\ $$|__/ \\ $$| $$ /$$$$$$/$$$$ /$$ /$$\n");
- printf("| $$$$$ | $$ | $$ /$$$$$$/| $$$$$ | $$_ $$_ $$| $$ | $$\n");
- printf("| $$__/ | $$ | $$ /$$____/ | $$__/ | $$ \\ $$ \\ $$| $$ | $$\n");
- printf("| $$ | $$/$$ $$| $$ | $$ | $$ | $$ | $$| $$ | $$\n");
- printf("| $$$$$$$$| $$$$$$/| $$$$$$$$| $$$$$$$$| $$ | $$ | $$| $$$$$$/\n");
- printf("|________/ \\____ $$$|________/|________/|__/ |__/ |__/ \\______/ \n");
- printf(" \\__/ \n\n");
- #ifdef _WIN32
- SetConsoleTextAttribute(console, FOREGROUND_MAGENTA_BOLD);
- #endif
- printf(" Website : https://eq2emu.com \n");
- printf(" Wiki : https://wiki.eq2emu.com \n");
- printf(" Git : https://git.eq2emu.com \n");
- printf(" Discord : https://discord.gg/5Cavm9NYQf \n\n");
- #ifdef _WIN32
- SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
- #endif
- printf("For more detailed logging, modify 'Level' param the log_config.xml file.\n\n");
- #ifdef _WIN32
- SetConsoleTextAttribute(console, FOREGROUND_WHITE);
- #endif
- fflush(stdout);
- }
- void NetConnection::InitWebServer(std::string web_ipaddr, int16 web_port, std::string cert_file, std::string key_file, std::string key_password, std::string hardcode_user, std::string hardcode_password) {
- if(web_ipaddr.size() > 0 && web_port > 0) {
- try {
- login_webserver = new WebServer(web_ipaddr, web_port, cert_file, key_file, key_password, hardcode_user, hardcode_password);
-
- login_webserver->register_route("/status", NetConnection::Web_loginhandle_status);
- login_webserver->register_route("/worlds", NetConnection::Web_loginhandle_worlds);
- login_webserver->run();
- LogWrite(INIT__INFO, 0, "Init", "Login Web Server is listening on %s:%u..", web_ipaddr.c_str(), web_port);
- }
- catch (const std::exception& e) {
- LogWrite(INIT__ERROR, 0, "Init", "Login Web Server failed to listen on %s:%u due to reason %s", web_ipaddr.c_str(), web_port, e.what());
- }
- }
- }
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