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- --[[
- Script Name : ZoneScripts/OutpostOverlord.lua
- Script Purpose : Zone Scripts and Location Pop-ups
- Script Author : Cynnar
- Script Date : 9/16/2018
- Script Notes :
- --]]
- local WelcomeToNorrath = 362
- local TheArtOfCombat = 132
- function init_zone_script(zone)
- SetLocationProximityFunction(zone, -13.41, -4.94, 220.74, 20, "OfferQuestLocation", "LeaveLocation")
- end
- function OfferQuestLocation (zone, Player)
- if GetClass(Player)==0 and GetLevel(Player)<3 then
- ZoneRef = GetZone("IsleRefuge1")
- Zone(ZoneRef,Player)
- elseif not HasQuest(Player, WelcomeToNorrath) and not HasCompletedQuest(Player, WelcomeToNorrath)
- and not HasQuest(Player, TheArtOfCombat) and not HasCompletedQuest(Player, TheArtOfCombat) then
- OfferQuest(nil, Player, WelcomeToNorrath)
- end
- end
- function LeaveLocation(zone, Player)
- end
- function player_entry(zone, Player)
- if GetClass(Player)==0 and GetLevel(Player)<3 then
- ZoneRef = GetZone("IsleRefuge1")
- Zone(ZoneRef,Player)
- else
- AddPlayerMail(Player, "EQ2EmulatorDevTeam", "Welcome", "Welcome to EQ2Emulator, this project is currently in Pre-Alpha. The best developed content follows the Commoner towards class progression. This is experienced by talking to Captain Varlos starting on the Far Journey or using the Desert of Flames client during character creation.\n\nWe appreciate feedback and bug reports for existing content, and are always looking for additional talent! Thank you for testing and enjoy your stay! -The EQ2EMU Team", 2)
- SendPopUpMessage(Player, "Outpost of the Overlord", 230, 230, 230)
- end
- end
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