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- //
- // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
- //
- // Distributed under the Boost Software License, Version 1.0. (See
- // accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- //
- #ifndef BOOST_LOCALE_UTIL_HPP
- #define BOOST_LOCALE_UTIL_HPP
- #include <locale>
- #include <typeinfo>
- #include <boost/cstdint.hpp>
- #include <boost/locale/utf.hpp>
- #include <boost/locale/generator.hpp>
- #include <boost/assert.hpp>
- #include <vector>
- namespace boost {
- namespace locale {
- ///
- /// \brief This namespace provides various utility function useful for Boost.Locale backends
- /// implementations
- ///
- namespace util {
-
- ///
- /// \brief Return default system locale name in POSIX format.
- ///
- /// This function tries to detect the locale using, LC_CTYPE, LC_ALL and LANG environment
- /// variables in this order and if all of them unset, in POSIX platforms it returns "C"
- ///
- /// On Windows additionally to check the above environment variables, this function
- /// tries to creates locale name from ISO-339 and ISO-3199 country codes defined
- /// for user default locale.
- /// If \a use_utf8_on_windows is true it sets the encoding to UTF-8, otherwise, if system
- /// locale supports ANSI code-page it defines the ANSI encoding like windows-1252, otherwise it fall-backs
- /// to UTF-8 encoding if ANSI code-page is not available.
- ///
- BOOST_LOCALE_DECL
- std::string get_system_locale(bool use_utf8_on_windows = false);
- ///
- /// \brief Installs information facet to locale in based on locale name \a name
- ///
- /// This function installs boost::locale::info facet into the locale \a in and returns
- /// newly created locale.
- ///
- /// Note: all information is based only on parsing of string \a name;
- ///
- /// The name has following format: language[_COUNTRY][.encoding][\@variant]
- /// Where language is ISO-639 language code like "en" or "ru", COUNTRY is ISO-3166
- /// country identifier like "US" or "RU". the Encoding is a charracter set name
- /// like UTF-8 or ISO-8859-1. Variant is backend specific variant like \c euro or
- /// calendar=hebrew.
- ///
- /// If some parameters are missing they are specified as blanks, default encoding
- /// is assumed to be US-ASCII and missing language is assumed to be "C"
- ///
- BOOST_LOCALE_DECL
- std::locale create_info(std::locale const &in,std::string const &name);
- ///
- /// \brief This class represent a simple stateless converter from UCS-4 and to UCS-4 for
- /// each single code point
- ///
- /// This class is used for creation of std::codecvt facet for converting utf-16/utf-32 encoding
- /// to encoding supported by this converter
- ///
- /// Please note, this converter should be fully stateless. Fully stateless means it should
- /// never assume that it is called in any specific order on the text. Even if the
- /// encoding itself seems to be stateless like windows-1255 or shift-jis, some
- /// encoders (most notably iconv) can actually compose several code-point into one or
- /// decompose them in case composite characters are found. So be very careful when implementing
- /// these converters for certain character set.
- ///
- class base_converter {
- public:
- ///
- /// This value should be returned when an illegal input sequence or code-point is observed:
- /// For example if a UCS-32 code-point is in the range reserved for UTF-16 surrogates
- /// or an invalid UTF-8 sequence is found
- ///
- static const uint32_t illegal=utf::illegal;
- ///
- /// This value is returned in following cases: The of incomplete input sequence was found or
- /// insufficient output buffer was provided so complete output could not be written.
- ///
- static const uint32_t incomplete=utf::incomplete;
-
- virtual ~base_converter()
- {
- }
- ///
- /// Return the maximal length that one Unicode code-point can be converted to, for example
- /// for UTF-8 it is 4, for Shift-JIS it is 2 and ISO-8859-1 is 1
- ///
- virtual int max_len() const
- {
- return 1;
- }
- ///
- /// Returns true if calling the functions from_unicode, to_unicode, and max_len is thread safe.
- ///
- /// Rule of thumb: if this class' implementation uses simple tables that are unchanged
- /// or is purely algorithmic like UTF-8 - so it does not share any mutable bit for
- /// independent to_unicode, from_unicode calls, you may set it to true, otherwise,
- /// for example if you use iconv_t descriptor or UConverter as conversion object return false,
- /// and this object will be cloned for each use.
- ///
- virtual bool is_thread_safe() const
- {
- return false;
- }
- ///
- /// Create a polymorphic copy of this object, usually called only if is_thread_safe() return false
- ///
- virtual base_converter *clone() const
- {
- BOOST_ASSERT(typeid(*this)==typeid(base_converter));
- return new base_converter();
- }
- ///
- /// Convert a single character starting at begin and ending at most at end to Unicode code-point.
- ///
- /// if valid input sequence found in [\a begin,\a code_point_end) such as \a begin < \a code_point_end && \a code_point_end <= \a end
- /// it is converted to its Unicode code point equivalent, \a begin is set to \a code_point_end
- ///
- /// if incomplete input sequence found in [\a begin,\a end), i.e. there my be such \a code_point_end that \a code_point_end > \a end
- /// and [\a begin, \a code_point_end) would be valid input sequence, then \a incomplete is returned begin stays unchanged, for example
- /// for UTF-8 conversion a *begin = 0xc2, \a begin +1 = \a end is such situation.
- ///
- /// if invalid input sequence found, i.e. there is a sequence [\a begin, \a code_point_end) such as \a code_point_end <= \a end
- /// that is illegal for this encoding, \a illegal is returned and begin stays unchanged. For example if *begin = 0xFF and begin < end
- /// for UTF-8, then \a illegal is returned.
- ///
- ///
- virtual uint32_t to_unicode(char const *&begin,char const *end)
- {
- if(begin == end)
- return incomplete;
- unsigned char cp = *begin;
- if(cp <= 0x7F) {
- begin++;
- return cp;
- }
- return illegal;
- }
- ///
- /// Convert a single code-point \a u into encoding and store it in [begin,end) range.
- ///
- /// If u is invalid Unicode code-point, or it can not be mapped correctly to represented character set,
- /// \a illegal should be returned
- ///
- /// If u can be converted to a sequence of bytes c1, ... , cN (1<= N <= max_len() ) then
- ///
- /// -# If end - begin >= N, c1, ... cN are written starting at begin and N is returned
- /// -# If end - begin < N, incomplete is returned, it is unspecified what would be
- /// stored in bytes in range [begin,end)
- virtual uint32_t from_unicode(uint32_t u,char *begin,char const *end)
- {
- if(begin==end)
- return incomplete;
- if(u >= 0x80)
- return illegal;
- *begin = static_cast<char>(u);
- return 1;
- }
- };
- #if !defined(BOOST_LOCALE_HIDE_AUTO_PTR) && !defined(BOOST_NO_AUTO_PTR)
- ///
- /// This function creates a \a base_converter that can be used for conversion between UTF-8 and
- /// unicode code points
- ///
- BOOST_LOCALE_DECL std::auto_ptr<base_converter> create_utf8_converter();
- ///
- /// This function creates a \a base_converter that can be used for conversion between single byte
- /// character encodings like ISO-8859-1, koi8-r, windows-1255 and Unicode code points,
- ///
- /// If \a encoding is not supported, empty pointer is returned. You should check if
- /// std::auto_ptr<base_converter>::get() != 0
- ///
- BOOST_LOCALE_DECL std::auto_ptr<base_converter> create_simple_converter(std::string const &encoding);
- ///
- /// Install codecvt facet into locale \a in and return new locale that is based on \a in and uses new
- /// facet.
- ///
- /// codecvt facet would convert between narrow and wide/char16_t/char32_t encodings using \a cvt converter.
- /// If \a cvt is null pointer, always failure conversion would be used that fails on every first input or output.
- ///
- /// Note: the codecvt facet handles both UTF-16 and UTF-32 wide encodings, it knows to break and join
- /// Unicode code-points above 0xFFFF to and from surrogate pairs correctly. \a cvt should be unaware
- /// of wide encoding type
- ///
- BOOST_LOCALE_DECL
- std::locale create_codecvt(std::locale const &in,std::auto_ptr<base_converter> cvt,character_facet_type type);
- #endif
- #ifndef BOOST_NO_CXX11_SMART_PTR
- ///
- /// This function creates a \a base_converter that can be used for conversion between UTF-8 and
- /// unicode code points
- ///
- BOOST_LOCALE_DECL std::unique_ptr<base_converter> create_utf8_converter_unique_ptr();
- ///
- /// This function creates a \a base_converter that can be used for conversion between single byte
- /// character encodings like ISO-8859-1, koi8-r, windows-1255 and Unicode code points,
- ///
- /// If \a encoding is not supported, empty pointer is returned. You should check if
- /// std::unique_ptr<base_converter>::get() != 0
- ///
- BOOST_LOCALE_DECL std::unique_ptr<base_converter> create_simple_converter_unique_ptr(std::string const &encoding);
- ///
- /// Install codecvt facet into locale \a in and return new locale that is based on \a in and uses new
- /// facet.
- ///
- /// codecvt facet would convert between narrow and wide/char16_t/char32_t encodings using \a cvt converter.
- /// If \a cvt is null pointer, always failure conversion would be used that fails on every first input or output.
- ///
- /// Note: the codecvt facet handles both UTF-16 and UTF-32 wide encodings, it knows to break and join
- /// Unicode code-points above 0xFFFF to and from surrogate pairs correctly. \a cvt should be unaware
- /// of wide encoding type
- ///
- BOOST_LOCALE_DECL
- std::locale create_codecvt(std::locale const &in,std::unique_ptr<base_converter> cvt,character_facet_type type);
- #endif
- ///
- /// This function creates a \a base_converter that can be used for conversion between UTF-8 and
- /// unicode code points
- ///
- BOOST_LOCALE_DECL base_converter *create_utf8_converter_new_ptr();
- ///
- /// This function creates a \a base_converter that can be used for conversion between single byte
- /// character encodings like ISO-8859-1, koi8-r, windows-1255 and Unicode code points,
- ///
- /// If \a encoding is not supported, empty pointer is returned. You should check if
- /// std::unique_ptr<base_converter>::get() != 0
- ///
- BOOST_LOCALE_DECL base_converter *create_simple_converter_new_ptr(std::string const &encoding);
- ///
- /// Install codecvt facet into locale \a in and return new locale that is based on \a in and uses new
- /// facet.
- ///
- /// codecvt facet would convert between narrow and wide/char16_t/char32_t encodings using \a cvt converter.
- /// If \a cvt is null pointer, always failure conversion would be used that fails on every first input or output.
- ///
- /// Note: the codecvt facet handles both UTF-16 and UTF-32 wide encodings, it knows to break and join
- /// Unicode code-points above 0xFFFF to and from surrogate pairs correctly. \a cvt should be unaware
- /// of wide encoding type
- ///
- /// ownership of cvt is transfered
- ///
- BOOST_LOCALE_DECL
- std::locale create_codecvt_from_pointer(std::locale const &in,base_converter *cvt,character_facet_type type);
- ///
- /// Install utf8 codecvt to UTF-16 or UTF-32 into locale \a in and return
- /// new locale that is based on \a in and uses new facet.
- ///
- BOOST_LOCALE_DECL
- std::locale create_utf8_codecvt(std::locale const &in,character_facet_type type);
- ///
- /// This function installs codecvt that can be used for conversion between single byte
- /// character encodings like ISO-8859-1, koi8-r, windows-1255 and Unicode code points,
- ///
- /// Throws boost::locale::conv::invalid_charset_error if the chacater set is not supported or isn't single byte character
- /// set
- BOOST_LOCALE_DECL
- std::locale create_simple_codecvt(std::locale const &in,std::string const &encoding,character_facet_type type);
- } // util
- } // locale
- } // boost
- #endif
- // vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4
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