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- --[[
- Script Name : GraystoneCourierDirvel.lua
- Script Purpose : Graystone Courier Dirvel
- Script Author : John Adams
- Script Date : 2008.09.19
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- -- Quest ID's
- local LATESHIPMENT = 290
- function spawn(NPC)
- x = GetX(NPC)
- y = GetY(NPC)
- z = GetZ(NPC)
- speed = 2
- MovementLoopAddLocation(NPC, 893.94, -22.61, -94.81 , speed , 0)
- MovementLoopAddLocation(NPC, 902.19, -20.30, -109.66, speed , 0)
- MovementLoopAddLocation(NPC, 907.59, -20.69, -104.74, speed , 0)
- MovementLoopAddLocation(NPC, 915.84, -20.69, -110.29, speed , 0)
- MovementLoopAddLocation(NPC, 928.15, -20.69, -102.77, speed , 10, "RandomSay")
- MovementLoopAddLocation(NPC, 915.84, -20.69, -110.29, speed , 0)
- MovementLoopAddLocation(NPC, 907.29, -20.69, -103.76, speed , 0)
- MovementLoopAddLocation(NPC, 901.93, -22.30, -109.13, speed , 0)
- MovementLoopAddLocation(NPC, 893.20, -22.59, -137.26, speed , 0)
- MovementLoopAddLocation(NPC, 901.23, -24.98, -141.01, speed , 0)
- MovementLoopAddLocation(NPC, 901.06, -24.93, -148.05, speed , 0)
- MovementLoopAddLocation(NPC, 915.60, -25.09, -151.09, speed , 0)
- MovementLoopAddLocation(NPC, 915.15, -25.11, -156.50, speed , 10, "RandomSay")
- MovementLoopAddLocation(NPC, 914.66, -25.10, -154.91, speed , 0)
- MovementLoopAddLocation(NPC, 902.56, -24.95, -152.20, speed , 0)
- MovementLoopAddLocation(NPC, 893.19, -24.93, -145.26, speed , 10, "RandomSay")
- MovementLoopAddLocation(NPC, 891.17, -24.85, -151.09, speed , 0)
- MovementLoopAddLocation(NPC, 855.96, -24.26, -152.24, speed , 0)
- MovementLoopAddLocation(NPC, 852.41, -23.86, -147.34, speed , 0)
- MovementLoopAddLocation(NPC, 841.00, -22.55, -145.98, speed , 0)
- MovementLoopAddLocation(NPC, 836.97, -24.55, -146.77, speed , 10, "RandomSay")
- MovementLoopAddLocation(NPC, 845.45, -22.55, -145.01, speed , 0)
- MovementLoopAddLocation(NPC, 839.41, -20.93, -142.88, speed , 0)
- MovementLoopAddLocation(NPC, 837.49, -20.94, -128.26, speed , 0)
- MovementLoopAddLocation(NPC, 817.20, -20.93, -108.95, speed , 0)
- MovementLoopAddLocation(NPC, 814.64, -20.93, -94.23 , speed , 10, "RandomSay")
- MovementLoopAddLocation(NPC, 827.58, -20.93, -85.46 , speed , 0)
- MovementLoopAddLocation(NPC, 845.79, -20.90, -97.16 , speed , 0)
- MovementLoopAddLocation(NPC, 838.72, -20.72, -112.23, speed , 0)
- MovementLoopAddLocation(NPC, 844.59, -22.77, -112.91, speed , 0)
- MovementLoopAddLocation(NPC, 846.77, -23.25, -107.80, speed , 0)
- MovementLoopAddLocation(NPC, 886.70, -22.25, -98.83 , speed , 0)
- MovementLoopAddLocation(NPC, 896.03, -22.37, -109.00, speed , 0)
- MovementLoopAddLocation(NPC, 897.60, -22.61, -102.00, speed , 0)
- MovementLoopAddLocation(NPC, 893.94, -22.61, -94.81 , speed , 0)
- MovementLoopAddLocation(NPC, x , y , z , speed , 10, "RandomSay")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- if HasQuest(Spawn, LATESHIPMENT) and GetQuestStep(Spawn, LATESHIPMENT) == 2 then
- BusyWithQuest(NPC, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/graystone_courier_dirvel/qey_village03/quests/graystone_courier/graystone_courier001.mp3", "Please come back later. I am very, very busy", "no", 2607292878, 3490339113, Spawn)
- end
- end
- function BusyWithQuest(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- PlayFlavor(NPC, "voiceover/english/graystone_courier_dirvel/qey_village03/quests/graystone_courier/graystone_courier001.mp3", "", "", 2607292878, 3490339113, Spawn)
- AddConversationOption(conversation, "I have a question about some packages.", "dlg_15_1")
- StartConversation(conversation, NPC, Spawn, "Please come back later. I am very, very busy.")
- end
- function dlg_15_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/graystone_courier_dirvel/qey_village03/quests/graystone_courier/graystone_courier002.mp3", "", "", 2049714213, 2524717150, Spawn)
- AddConversationOption(conversation, "Shipment GG4QC doesn't seem to be in the overflow manifest, but it was delivered here.", "dlg_15_2")
- StartConversation(conversation, NPC, Spawn, "All right, but make it quick, I'm way behind.")
- end
- function dlg_15_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/graystone_courier_dirvel/qey_village03/quests/graystone_courier/graystone_courier003.mp3", "", "", 3702985817, 3417442042, Spawn)
- AddConversationOption(conversation, "Who might I talk to?", "dlg_15_3")
- StartConversation(conversation, NPC, Spawn, "Yeah? I really wouldn't know much about anything that doesn't appear in the overflow manifest. I won't be working outside of overflow for some time now.")
- end
- function dlg_15_3(NPC, Spawn)
- SetStepComplete(Spawn, LATESHIPMENT, 2)
-
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/graystone_courier_dirvel/qey_village03/quests/graystone_courier/graystone_courier004.mp3", "", "", 492636347, 242481980, Spawn)
- AddConversationOption(conversation, "Thank you.")
- StartConversation(conversation, NPC, Spawn, "You'll have to talk to the Shipping Coordinator. He'll know what happened to the shipment. You can find him on the docks.")
- end
- function RandomSay(NPC)
- choice = math.random(1, 7)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_366d0c73.mp3", "I need a break like Lucan needs a vacation.", "tap", 2879789175, 2017987376)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_4829cb8c.mp3", "Hey, look at that! Another late package. Who would've thought, huh?", "shrug", 4258041512, 25774857)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_6b384f5f.mp3", "Wow, this shipment is days old!", "boggle", 3859597953, 2582422318)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_b8328015.mp3", "Goodness, I don't think I'll ever get done with this work.", "sigh", 1615569956, 1679588116)
- elseif choice == 5 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_guile_3ac0d6f0.mp3", "Delivery for... sigh... for Guile... the pig... I hate my job.", "pout", 1412857443, 3143121599, Spawn)
- elseif choice == 6 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_c7c31a67.mp3", "Why did I ever accept this job?", "facepalm", 2739030688, 2415016119, Spawn)
- elseif choice == 7 then
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_bd161ed7.mp3", "There has to be a more efficient way of doing this.", "sniff", 3239550892, 1210876271, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/tutorial_revamp/graystone_courier_dirvel/qey_village03/quest_graystone_courier_blarg_43368900.mp3", "If I have to read one more shipment I'm going to faint!", "sigh", 2554894210, 211258977, Spawn)
- end
- end
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