12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 |
- --[[
- Script Name : SpawnScripts/QueensColony/adefiledmage133769620.lua
- Script Purpose : Waypoint Path for adefiledmage133769620.lua
- Script Author : Rylec, PlayFlavor by premierio015
- Script Date : 06-26-2020 06:15:07
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 136.13, -0.01, -176.38, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 130.37, -0.44, -182.19, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 147.33, -0.18, -191.12, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 139.24, -0.21, -187.12, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 130.4, -0.44, -181.17, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 151.22, 0.07, -186.21, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 137.49, -0.41, -185.17, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 151.01, 0.14, -186.1, 2, math.random(12, 22))
- MovementLoopAddLocation(NPC, 133.45, -0.45, -187.02, 2, math.random(12, 22))
- end
- function aggro(NPC, Spawn)
- math.randomseed(os.time())
- local choice = math.random (1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
- end
- end
- function death(NPC, Spawn)
- math.randomseed(os.time())
- local choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
- end
- end
|