123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- --[[
- Script Name : SpawnScripts/QueensColony/agrovedeer428039.lua
- Script Purpose : Waypoint Path for agrovedeer428039.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:47
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 117.6, -3.6, 174.78, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 130.27, -3.57, 168.95, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 112.44, -3.8, 170.82, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 126.28, -3.6, 166.96, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 111.84, -4, 167.22, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 117.1, -4.04, 187.85, 2, 0)
- MovementLoopAddLocation(NPC, 118.81, -4.2, 191.26, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 117.74, -3.88, 184.58, 2, 0)
- MovementLoopAddLocation(NPC, 115.94, -3.81, 181.42, 2, 0)
- MovementLoopAddLocation(NPC, 117.92, -3.79, 156.95, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 100.45, -4, 181.92, 2, 0)
- MovementLoopAddLocation(NPC, 98.04, -3.85, 184.55, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 100, -3.88, 184.22, 2, 0)
- MovementLoopAddLocation(NPC, 106.29, -4, 180.69, 2, 0)
- MovementLoopAddLocation(NPC, 108.95, -4, 179.75, 2, 0)
- MovementLoopAddLocation(NPC, 128.41, -3.6, 168.76, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 117.92, -3.6, 174.51, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 106.92, -3.8, 162.75, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 108.78, -4, 168.93, 2, 0)
- end
|