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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432928.lua
- Script Purpose : Waypoint Path for aseasidefalcon432928.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:27
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 74.59, 0.49, 206.11, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 77.78, -0.33, 209.8, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 81.19, -0.39, 203.93, 2, 0)
- MovementLoopAddLocation(NPC, 90.02, -0.46, 194.61, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 110.08, -0.41, 186.06, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.51, -0.91, 205.85, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 93.72, 0.31, 182.33, 2, 0)
- MovementLoopAddLocation(NPC, 92.29, 0.37, 178.87, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 92.86, 0.33, 182.57, 2, 0)
- MovementLoopAddLocation(NPC, 92.08, 0.34, 189.18, 2, 0)
- MovementLoopAddLocation(NPC, 85.27, 0.38, 209.18, 2, 0)
- MovementLoopAddLocation(NPC, 78.99, 0.33, 215.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 82.9, 0.29, 208.68, 2, 0)
- MovementLoopAddLocation(NPC, 84.2, -0.29, 203.34, 2, 0)
- MovementLoopAddLocation(NPC, 85.13, -0.35, 193.11, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 82.09, -0.49, 216, 2, 0)
- MovementLoopAddLocation(NPC, 83.35, -0.55, 218.9, 2, math.random(10, 24))
- end
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