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KnightLieutenantSteelnerve.lua 3.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/SouthQeynos/KnightLieutenantSteelnerve.lua
  3. Script Author : Dorbin
  4. Script Date : 2022.10.27 03:10:55
  5. Script Purpose :
  6. :
  7. --]]
  8. dofile("SpawnScripts/Generic/ExpelNonCitizen.lua")
  9. dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
  10. function spawn(NPC)
  11. AddTimer(NPC,2000,"waypoints")
  12. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  13. end
  14. function InRange(NPC, Spawn)
  15. NonCitizen(NPC,Spawn)
  16. if math.random(0, 100) <= 25 and GetFactionAmount(Spawn,11) >20000 then
  17. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gf_c865a827.mp3", "Duty above all else, citizen, except honor!", "", 373851625, 467562033, Spawn)
  18. else
  19. CheckFaction(NPC, Spawn, "Qeynos")
  20. end
  21. end
  22. function hailed(NPC, Spawn)
  23. FaceTarget(NPC, Spawn)
  24. GenericGuardHail(NPC, Spawn)
  25. end
  26. function waypoints(NPC)
  27. MovementLoopAddLocation(NPC, 722.86, -19.78, 186.54, 2, 0)
  28. MovementLoopAddLocation(NPC, 712.44, -19.4, 180.39, 2, 0)
  29. MovementLoopAddLocation(NPC, 704.05, -19.52, 174.26, 2, 0)
  30. MovementLoopAddLocation(NPC, 690.49, -20.1, 166.76, 2, 0)
  31. MovementLoopAddLocation(NPC, 680.84, -20.69, 158.19, 2, 0)
  32. MovementLoopAddLocation(NPC, 675.78, -20.99, 151.09, 2, 0)
  33. MovementLoopAddLocation(NPC, 669.99, -21.29, 138.05, 2, 0)
  34. MovementLoopAddLocation(NPC, 666.74, -21.31, 119.42, 2, 0)
  35. MovementLoopAddLocation(NPC, 666.35, -21.32, 110.47, 2, 6)
  36. MovementLoopAddLocation(NPC, 668.42, -21.31, 132.84, 2, 0)
  37. MovementLoopAddLocation(NPC, 670.78, -21.25, 143.81, 2, 0)
  38. MovementLoopAddLocation(NPC, 679.18, -20.75, 157.7, 2, 0)
  39. MovementLoopAddLocation(NPC, 690.36, -20.16, 166.11, 2, 0)
  40. MovementLoopAddLocation(NPC, 706.31, -19.46, 177.09, 2, 0)
  41. MovementLoopAddLocation(NPC, 721.42, -19.71, 185.96, 2, 0)
  42. MovementLoopAddLocation(NPC, 730.97, -20.28, 188.17, 2, 0)
  43. MovementLoopAddLocation(NPC, 749.59, -21.18, 185.15, 2, 0)
  44. MovementLoopAddLocation(NPC, 757.42, -21.36, 183.02, 2, 6)
  45. MovementLoopAddLocation(NPC, 758.33, -21.37, 182.87, 2, 0)
  46. MovementLoopAddLocation(NPC, 739.47, -20.77, 186.53, 2, 0)
  47. MovementLoopAddLocation(NPC, 721.38, -19.58, 193.22, 2, 0)
  48. MovementLoopAddLocation(NPC, 709.67, -19.53, 196.05, 2, 0)
  49. MovementLoopAddLocation(NPC, 704.09, -19.53, 193.3, 2, 0)
  50. MovementLoopAddLocation(NPC, 699.63, -19.53, 193.79, 2, 0)
  51. MovementLoopAddLocation(NPC, 690.51, -19.52, 196.04, 2, 0)
  52. MovementLoopAddLocation(NPC, 687.96, -19.52, 209.12, 2, 0)
  53. MovementLoopAddLocation(NPC, 686.28, -19.52, 216.52, 2, 0)
  54. MovementLoopAddLocation(NPC, 666.76, -19.56, 223.38, 2, 0)
  55. MovementLoopAddLocation(NPC, 666.76, -19.56, 223.38, 2, 6)
  56. MovementLoopAddLocation(NPC, 666.92, -19.53, 224.56, 2, 0)
  57. MovementLoopAddLocation(NPC, 671.55, -19.51, 228.09, 2, 0)
  58. MovementLoopAddLocation(NPC, 679.26, -19.7, 220.13, 2, 0)
  59. MovementLoopAddLocation(NPC, 686.86, -19.52, 211.74, 2, 0)
  60. MovementLoopAddLocation(NPC, 686.6, -19.46, 200.53, 2, 0)
  61. MovementLoopAddLocation(NPC, 697.21, -19.52, 194.19, 2, 0)
  62. MovementLoopAddLocation(NPC, 703.58, -19.53, 191.55, 2, 0)
  63. MovementLoopAddLocation(NPC, 705.67, -19.49, 183.13, 2, 0)
  64. MovementLoopAddLocation(NPC, 710.54, -19.42, 180.42, 2, 0)
  65. MovementLoopAddLocation(NPC, 724.88, -19.92, 185.97, 2, 0)
  66. MovementLoopAddLocation(NPC, 736.1, -20.56, 187.62, 2, 0)
  67. MovementLoopAddLocation(NPC, 754.01, -21.27, 184.15, 2, 6)
  68. MovementLoopAddLocation(NPC, 729.26, -20.17, 188.21, 2, 0)
  69. end