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- --[[
- Script Name : tomb_guard24.lua
- Script Purpose : Waypoint Path for tomb_guard24.lua
- Script Author : Devn00b
- Script Date : 06/30/2020 10:14:52 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =15
- local level2 = 16
- local difficulty1 = 2
- local hp1 = 290
- local power1 = 100
- local difficulty2 = 2
- local hp2 = 345
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 170.34, -2.03, -209.09, 2, 0)
- MovementLoopAddLocation(NPC, 174.64, -1.41, -207.97, 2, 0)
- MovementLoopAddLocation(NPC, 178.88, -0.79, -204.68, 2, 0)
- MovementLoopAddLocation(NPC, 180.94, 0, -200.41, 2, 0)
- MovementLoopAddLocation(NPC, 180.98, 0.09, -195.79, 2, 0)
- MovementLoopAddLocation(NPC, 179.11, -0.61, -203.89, 2, 0)
- MovementLoopAddLocation(NPC, 176.45, -1.27, -208.12, 2, 0)
- MovementLoopAddLocation(NPC, 172.47, -1.84, -210.04, 2, 0)
- MovementLoopAddLocation(NPC, 167.92, -2.38, -210.53, 2, 0)
- MovementLoopAddLocation(NPC, 163.48, -3.1, -208.87, 2, 0)
- MovementLoopAddLocation(NPC, 160.35, -3.74, -205.91, 2, 0)
- MovementLoopAddLocation(NPC, 157.98, -4.36, -201.5, 2, 0)
- MovementLoopAddLocation(NPC, 157.67, -4.96, -196.92, 2, 0)
- MovementLoopAddLocation(NPC, 158.72, -5.71, -191.19, 2, 0)
- MovementLoopAddLocation(NPC, 162.22, -6.32, -188.41, 2, 0)
- MovementLoopAddLocation(NPC, 167.74, -6.94, -186.83, 2, 0)
- MovementLoopAddLocation(NPC, 168.97, -6.9, -182.48, 2, 0)
- MovementLoopAddLocation(NPC, 167.74, -6.94, -186.83, 2, 0)
- MovementLoopAddLocation(NPC, 162.22, -6.32, -188.41, 2, 0)
- MovementLoopAddLocation(NPC, 158.72, -5.71, -191.19, 2, 0)
- MovementLoopAddLocation(NPC, 157.67, -4.96, -196.92, 2, 0)
- MovementLoopAddLocation(NPC, 157.98, -4.36, -201.5, 2, 0)
- MovementLoopAddLocation(NPC, 160.35, -3.74, -205.91, 2, 0)
- MovementLoopAddLocation(NPC, 163.48, -3.1, -208.87, 2, 0)
- MovementLoopAddLocation(NPC, 167.92, -2.38, -210.53, 2, 0)
- MovementLoopAddLocation(NPC, 172.47, -1.84, -210.04, 2, 0)
- MovementLoopAddLocation(NPC, 176.45, -1.27, -208.12, 2, 0)
- MovementLoopAddLocation(NPC, 179.11, -0.61, -203.89, 2, 0)
- MovementLoopAddLocation(NPC, 180.98, 0.09, -195.79, 2, 0)
- MovementLoopAddLocation(NPC, 180.94, 0, -200.41, 2, 0)
- MovementLoopAddLocation(NPC, 178.88, -0.79, -204.68, 2, 0)
- MovementLoopAddLocation(NPC, 174.64, -1.41, -207.97, 2, 0)
- MovementLoopAddLocation(NPC, 170.34, -2.03, -209.09, 2, 0)
- end
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