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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Movement_Loop_Generator_2._0
- {
- struct DataStruct
- {
- public string Name;
- public string Author;
- public float XLoc;
- public float YLoc;
- public float ZLoc;
- public int Speed;
- public int Delay;
- public string Function;
- public DataStruct(string name, string author, float xloc, float yloc, float zloc, int speed, int delay, string function)
- {
- Name = name;
- Author = author;
- XLoc = xloc;
- YLoc = yloc;
- ZLoc = zloc;
- Speed = speed;
- Delay = delay;
- Function = function;
- }
- public string mName
- {
- get { return Name; }
- set { Name = value; }
- }
- public float mXLoc
- {
- get { return XLoc; }
- set { XLoc = value; }
- }
- public float mYLoc
- {
- get { return YLoc; }
- set { YLoc = value; }
- }
- public float mZLoc
- {
- get { return ZLoc; }
- set { ZLoc = value; }
- }
- public int mSpeed
- {
- get { return Speed; }
- set { Speed = value; }
- }
- public int mDelay
- {
- get { return Delay; }
- set { Delay = value; }
- }
- public string mFunction
- {
- get { return Function; }
- set { Function = value; }
- }
- }
- }
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