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- /// @ref gtx_normal
- /// @file glm/gtx/normal.hpp
- ///
- /// @see core (dependence)
- /// @see gtx_extented_min_max (dependence)
- ///
- /// @defgroup gtx_normal GLM_GTX_normal
- /// @ingroup gtx
- ///
- /// Include <glm/gtx/normal.hpp> to use the features of this extension.
- ///
- /// Compute the normal of a triangle.
- #pragma once
- // Dependency:
- #include "../glm.hpp"
- #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
- # ifndef GLM_ENABLE_EXPERIMENTAL
- # pragma message("GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
- # else
- # pragma message("GLM: GLM_GTX_normal extension included")
- # endif
- #endif
- namespace glm
- {
- /// @addtogroup gtx_normal
- /// @{
- /// Computes triangle normal from triangle points.
- ///
- /// @see gtx_normal
- template<typename T, qualifier Q>
- GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3);
- /// @}
- }//namespace glm
- #include "normal.inl"
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