Image 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) vor 2 Jahren
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Achievements 548007ea96 Base vor 4 Jahren
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread vor 3 Jahren
Bots ecdcdfd123 Procyon Update vor 2 Jahren
Chat ebddaba763 Tutorial instructions for the Far Journey zone vor 3 Jahren
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process vor 4 Jahren
Commands 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Guilds ebddaba763 Tutorial instructions for the Far Journey zone vor 3 Jahren
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields vor 3 Jahren
Housing ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 vor 3 Jahren
IRC 548007ea96 Base vor 4 Jahren
Items b93cabc72e Lacertae Update #4 vor 2 Jahren
Patch 548007ea96 Base vor 4 Jahren
RaceTypes 2da146dd3e Update RaceTypesDB.cpp vor 3 Jahren
Recipes 548007ea96 Base vor 4 Jahren
Rules 34569f0592 Lacertae Update #1 vor 2 Jahren
Tradeskills ecdcdfd123 Procyon Update vor 2 Jahren
Traits 06e7e6b96e crash fix on WS_TraitsList not existing for DoF client vor 3 Jahren
Zone d44969be6e Revert std string in boost::regex_match vor 2 Jahren
Appearances.h 548007ea96 Base vor 4 Jahren
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries vor 3 Jahren
ClientPacketFunctions.cpp 80bb342256 End of Sirius Feb 2021 Stage vor 3 Jahren
ClientPacketFunctions.h dffca17379 Status is supported for housing now, purchase, upkeep, escrow vor 3 Jahren
Combat.cpp 34569f0592 Lacertae Update #1 vor 2 Jahren
Combat.h 04498a2490 Player/Target Radius added to distance checks vor 4 Jahren
Entity.cpp b93cabc72e Lacertae Update #4 vor 2 Jahren
Entity.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Factions.cpp 548007ea96 Base vor 4 Jahren
Factions.h 24a1ccf3a2 EQ2Emu Base Updates vor 4 Jahren
GroundSpawn.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
GroundSpawn.h ecdcdfd123 Procyon Update vor 2 Jahren
Languages.cpp 548007ea96 Base vor 4 Jahren
Languages.h 548007ea96 Base vor 4 Jahren
LoginServer.cpp f169cb6d6e Procyon Updates #3 vor 2 Jahren
LoginServer.h 548007ea96 Base vor 4 Jahren
LuaFunctions.cpp c6744428a8 Crash fixes and LUA GetFactionAmount is now signed integer as it should be vor 2 Jahren
LuaFunctions.h f169cb6d6e Procyon Updates #3 vor 2 Jahren
LuaInterface.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
LuaInterface.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
MutexHelper.h 548007ea96 Base vor 4 Jahren
MutexList.h 548007ea96 Base vor 4 Jahren
MutexMap.h 548007ea96 Base vor 4 Jahren
MutexVector.h 548007ea96 Base vor 4 Jahren
NPC.cpp ecdcdfd123 Procyon Update vor 2 Jahren
NPC.h 963d40521e Albireo Stage First Update vor 3 Jahren
NPC_AI.cpp fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil vor 2 Jahren
NPC_AI.h 517ae12865 /bot follow id and /bot stopfollow id added vor 3 Jahren
Object.cpp ecdcdfd123 Procyon Update vor 2 Jahren
Object.h 548007ea96 Base vor 4 Jahren
Player.cpp 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) vor 2 Jahren
Player.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
PlayerGroups.cpp 443bb47ed4 deadlock fix for groups and buffs against group members vor 2 Jahren
PlayerGroups.h 1af9491eb4 Cygni Updates vor 2 Jahren
Quests.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Quests.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Sign.cpp ecdcdfd123 Procyon Update vor 2 Jahren
Sign.h 548007ea96 Base vor 4 Jahren
Skills.cpp bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support vor 2 Jahren
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support vor 2 Jahren
Spawn.cpp 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) vor 2 Jahren
Spawn.h 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) vor 2 Jahren
SpawnLists.h 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands vor 4 Jahren
SpellProcess.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
SpellProcess.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Spells.cpp 1962e7e061 Procyon Updates #4 vor 2 Jahren
Spells.h 1889c95dd1 using spell_type not target_type for the new group designation when 'single' cast functions are used vor 3 Jahren
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! vor 3 Jahren
Titles.h 96debb941c Fixed titles, make sure to source in DB update! vor 3 Jahren
Trade.cpp 548007ea96 Base vor 4 Jahren
Trade.h 548007ea96 Base vor 4 Jahren
Transmute.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) vor 4 Jahren
Variables.h 548007ea96 Base vor 4 Jahren
VisualStates.h 66505ccea3 RegionScripts, lava/death region support vor 3 Jahren
Widget.cpp dffca17379 Status is supported for housing now, purchase, upkeep, escrow vor 3 Jahren
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' vor 3 Jahren
World.cpp b93cabc72e Lacertae Update #4 vor 2 Jahren
World.h 1962e7e061 Procyon Updates #4 vor 2 Jahren
WorldDatabase.cpp b93cabc72e Lacertae Update #4 vor 2 Jahren
WorldDatabase.h ecdcdfd123 Procyon Update vor 2 Jahren
WorldTCPConnection.h 548007ea96 Base vor 4 Jahren
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case vor 3 Jahren
classes.h 548007ea96 Base vor 4 Jahren
client.cpp c6744428a8 Crash fixes and LUA GetFactionAmount is now signed integer as it should be vor 2 Jahren
client.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
makefile 463c6ce53a InfoStruct accessible in LUA/mutli-thread vor 3 Jahren
makefile.a64 463c6ce53a InfoStruct accessible in LUA/mutli-thread vor 3 Jahren
net.cpp af892c5609 Fix sites to have HTTPS for git/wiki links vor 3 Jahren
net.h a9f087b40c Cleanup logging behavior vor 3 Jahren
races.cpp 548007ea96 Base vor 4 Jahren
races.h 548007ea96 Base vor 4 Jahren
zoneserver.cpp 9a4829a27d Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list) vor 2 Jahren
zoneserver.h 34569f0592 Lacertae Update #1 vor 2 Jahren