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ascorchedskeletalapprentice.lua 1.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/GreaterFaydark/ascorchedskeletalapprentice.lua
  3. Script Purpose : a scorched skeletal apprentice
  4. Script Author : John Adams
  5. Script Date : 2009.03.01
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. choice = math.random(1,2)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/exp03_combatvo/skeleton_greater_faydark_spires_1/ft/_exp03/skeleton/skeleton_greater_faydark_spires_1_aggro_c9c1b5c3.mp3", "The fires of the ether are under my control.", "", 3718978052, 2123849989, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/exp03_combatvo/skeleton_greater_faydark_spires_1/ft/_exp03/skeleton/skeleton_greater_faydark_spires_1_death_82c44f30.mp3", "I will return.", "", 1809370740, 654770967, Spawn)
  25. else
  26. end
  27. end