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aWillowWooddefendermale133771756.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/qeynos_combined02/aWillowWooddefender133771756.lua
  3. Script Author : Rylec
  4. Script Date : 2021.01.16 05:01:26
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. math.randomseed(os.time())
  10. choice = math.random(1133,1139)
  11. SpawnSet(NPC, "hair_type", choice)
  12. AddTimer(NPC, 4000, "EmoteLoop")
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. Say(NPC, "Thank you for the assistance, " .. GetName(Spawn) .. ".")
  17. PlayAnimation(NPC, 11682)
  18. end
  19. function respawn(NPC)
  20. spawn(NPC)
  21. end
  22. function EmoteLoop(NPC)
  23. math.randomseed(os.time())
  24. local choice1 = math.random(1,17)
  25. local timer = math.random(4500,9500)
  26. if choice1 == 1 then
  27. -- converse_male01
  28. PlayAnimation(NPC, 11233)
  29. AddTimer(NPC, timer, "EmoteLoop")
  30. elseif choice1 == 2 then
  31. -- converse_male02
  32. PlayAnimation(NPC, 11234)
  33. AddTimer(NPC, timer, "EmoteLoop")
  34. elseif choice1 == 3 then
  35. -- converse_male03
  36. PlayAnimation(NPC, 11235)
  37. AddTimer(NPC, timer, "EmoteLoop")
  38. elseif choice1 == 4 then
  39. -- converse_male04
  40. PlayAnimation(NPC, 2983)
  41. AddTimer(NPC, timer, "EmoteLoop")
  42. elseif choice1 == 5 then
  43. -- converse_male05
  44. PlayAnimation(NPC, 11236)
  45. AddTimer(NPC, timer, "EmoteLoop")
  46. elseif choice1 == 6 then
  47. -- converse_male06
  48. PlayAnimation(NPC, 11237)
  49. AddTimer(NPC, timer, "EmoteLoop")
  50. elseif choice1 == 7 then
  51. -- converse_male07
  52. PlayAnimation(NPC, 11238)
  53. AddTimer(NPC, timer, "EmoteLoop")
  54. elseif choice1 == 8 then
  55. -- converse_male08
  56. PlayAnimation(NPC, 11239)
  57. AddTimer(NPC, timer, "EmoteLoop")
  58. elseif choice1 == 9 then
  59. -- converse_male09
  60. PlayAnimation(NPC, 11240)
  61. AddTimer(NPC, timer, "EmoteLoop")
  62. elseif choice1 == 10 then
  63. -- converse_male10
  64. PlayAnimation(NPC, 11241)
  65. AddTimer(NPC, timer, "EmoteLoop")
  66. elseif choice1 == 11 then
  67. -- converse_male11
  68. PlayAnimation(NPC, 11242)
  69. AddTimer(NPC, timer, "EmoteLoop")
  70. elseif choice1 == 12 then
  71. -- converse_male12
  72. PlayAnimation(NPC, 2991)
  73. AddTimer(NPC, timer, "EmoteLoop")
  74. elseif choice1 == 13 then
  75. -- no
  76. PlayAnimation(NPC, 11881)
  77. AddTimer(NPC, timer, "EmoteLoop")
  78. elseif choice1 == 14 then
  79. -- agree
  80. PlayAnimation(NPC, 10745)
  81. AddTimer(NPC, timer, "EmoteLoop")
  82. elseif choice1 == 15 then
  83. -- nod
  84. PlayAnimation(NPC, 11882)
  85. AddTimer(NPC, timer, "EmoteLoop")
  86. elseif choice1 == 16 then
  87. -- heckno
  88. PlayAnimation(NPC, 11680)
  89. AddTimer(NPC, timer, "EmoteLoop")
  90. else
  91. -- shrug
  92. PlayAnimation(NPC, 12240)
  93. AddTimer(NPC, timer, "EmoteLoop")
  94. end
  95. end
  96. --function Idle(NPC)
  97. -- PlayAnimation(NPC, 323)
  98. -- EmoteLoop(NPC)
  99. --end