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atriggerfish425761.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/atriggerfish425761.lua
  3. Script Purpose : Waypoint Path for atriggerfish425761.lua
  4. Script Author : Rylec
  5. Script Date : 11-14-2019 09:00:31
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -129.93, -12.01, 45.83, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -128.35, -12.23, 47.58, 2, 0)
  19. MovementLoopAddLocation(NPC, -103.8, -11.97, 66.21, 2, math.random(10, 20))
  20. MovementLoopAddLocation(NPC, -104.1, -12.23, 67.85, 2, 0)
  21. MovementLoopAddLocation(NPC, -108.48, -12.07, 68.13, 2, math.random(10, 20))
  22. MovementLoopAddLocation(NPC, -114.33, -11.94, 66.93, 2, 0)
  23. MovementLoopAddLocation(NPC, -118.9, -11.45, 64.68, 2, 0)
  24. MovementLoopAddLocation(NPC, -121.01, -10.39, 62.96, 2, 0)
  25. MovementLoopAddLocation(NPC, -128.31, -10.57, 57, 2, 0)
  26. MovementLoopAddLocation(NPC, -129.04, -11.96, 58.65, 2, 0)
  27. MovementLoopAddLocation(NPC, -128.32, -12.08, 60.55, 2, math.random(10, 20))
  28. MovementLoopAddLocation(NPC, -129.14, -11.35, 56.83, 2, 0)
  29. MovementLoopAddLocation(NPC, -127.32, -10.52, 57.43, 2, 0)
  30. MovementLoopAddLocation(NPC, -118.08, -10.58, 63.55, 2, 0)
  31. MovementLoopAddLocation(NPC, -113.93, -11.76, 67.4, 2, 0)
  32. MovementLoopAddLocation(NPC, -110.11, -11.92, 68.49, 2, math.random(10, 20))
  33. MovementLoopAddLocation(NPC, -110.24, -11.28, 64.84, 2, 0)
  34. MovementLoopAddLocation(NPC, -111.29, -10.48, 46.99, 2, 0)
  35. MovementLoopAddLocation(NPC, -105.13, -10.24, 43.31, 2, math.random(10, 20))
  36. MovementLoopAddLocation(NPC, -110.79, -11.01, 45.2, 2, 0)
  37. MovementLoopAddLocation(NPC, -113.65, -10.39, 45, 2, 0)
  38. MovementLoopAddLocation(NPC, -118.72, -10.5, 43, 2, 0)
  39. MovementLoopAddLocation(NPC, -122.23, -11.07, 40.93, 2, 0)
  40. MovementLoopAddLocation(NPC, -122.68, -11.09, 39.52, 2, math.random(10, 20))
  41. MovementLoopAddLocation(NPC, -125.76, -11.12, 38.8, 2, 0)
  42. MovementLoopAddLocation(NPC, -128.82, -10.98, 39.37, 2, 0)
  43. MovementLoopAddLocation(NPC, -130.91, -10.37, 47.9, 2, 0)
  44. MovementLoopAddLocation(NPC, -143.52, -10.54, 50.35, 2, 0)
  45. MovementLoopAddLocation(NPC, -146.02, -12.46, 66.57, 2, 0)
  46. MovementLoopAddLocation(NPC, -145.34, -12.81, 74.75, 2, math.random(10, 20))
  47. MovementLoopAddLocation(NPC, -144.8, -13.26, 51.13, 2, 0)
  48. MovementLoopAddLocation(NPC, -138.25, -13.3, 48.27, 2, 0)
  49. MovementLoopAddLocation(NPC, -137.76, -13.02, 39.61, 2, math.random(10, 20))
  50. MovementLoopAddLocation(NPC, -134.25, -12.51, 41, 2, 0)
  51. MovementLoopAddLocation(NPC, -126.99, -12.02, 43.71, 2, math.random(10, 20))
  52. end