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- --[[
- Script Name : SpawnScripts/Starcrest/StewardDaedeakovoon.lua
- Script Author : Dorbin
- Script Date : 2022.11.02 08:11:01
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local CalloutTimer = false
- function spawn(NPC)
- ProvidesQuest(NPC,5762)
- SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
- end
- function InRange(NPC, Spawn) --Quest Callout
- if GetFactionAmount(Spawn,11)<0 then
- PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn)
- FaceTarget(NPC, Spawn)
- elseif GetRace(Spawn)== 9 or GetRace(Spawn)== 3 or GetRace(Spawn)== 20 then
- if not HasQuest(Spawn,5762) and not HasCompletedQuest(Spawn, 5762) and HasQuest(Spawn, 5763) and not HasCompletedQuest(Spawn, 5763) then
- Talk(NPC,Spawn)
- elseif CalloutTimer == false then
- CalloutTimer = true
- AddTimer(NPC,90000,"ResetCallout",1,Spawn)
- Talk(NPC,Spawn)
- end
- elseif CalloutTimer == false then
- CalloutTimer = true
- AddTimer(NPC,90000,"ResetCallout",1,Spawn)
- Talk(NPC,Spawn)
- end
- end
- function ResetCallout(NPC,Spawn)
- CalloutTimer = false
- end
- --(1115601018)[Sun May 08 21:10:18 2005] \aNPC 11530 Steward Daedeakovoon:Steward Daedeakovoon\/a says,"I cannot help you now, but you have potential. Use it wisely."
- function hailed(NPC, Spawn)
- if GetFactionAmount(Spawn,11)<0 then
- PlayFlavor(NPC,"","","shakefist",0,0,Spawn)
- else
- if GetRace(Spawn)== 9 or GetRace(Spawn)== 3 or GetRace(Spawn)== 20 then
- if not HasQuest(Spawn,5762) and not HasCompletedQuest(Spawn, 5762) and HasQuest(Spawn, 5763) and not HasCompletedQuest(Spawn, 5763)then
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("On behalf of Qeynos, we open our arms to you, friend. Your journey is over, and now you dwell among friends.")
- Dialog.AddVoiceover("voiceover/english/steward_daedeakovoon/qey_village02/steward_daedeakovoon001.mp3", 2946421503, 2803311810)
- PlayFlavor(NPC,"","","salute",0,0,Spawn)
- Dialog.AddOption("Thank you for the warm welcome.", "Dialog1")
- Dialog.AddOption("I'll have to continue this conversation a bit later.")
- Dialog.Start()
- else
- Talk(NPC,Spawn)
- end
- else
- Talk(NPC,Spawn)
- end
- end
- end
- function Talk(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- local choice = MakeRandomInt(1,2)
- if choice == 1 then
- PlayFlavor(NPC,"voiceover/english/steward_daedeakovoon/qey_village02/qst_steward_daedeakovoon_callout1_cfd05996.mp3","You have much potential. Be wise and use it to its fullest.","agree",1059310994,1083041509,Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC,"voiceover/english/steward_daedeakovoon/qey_village02/qst_steward_daedeakovoon_multhail2_78a42729.mp3","On behalf of Qeynos, I welcome you, friend. Your journey is over, and now you are among friends.","hello",1550457164,405052003,Spawn)
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("No, child, it is I who should thank you. Gazing into your eyes, I see you've overcome many hardships. Your strength inspires us all. Though your journey is complete, you'll find it is only the beginning of another. Let me help you with the first step of your new adventure.")
- PlayFlavor(NPC,"","","no",0,0,Spawn)
- Dialog.AddVoiceover("voiceover/english/steward_daedeakovoon/qey_village02/steward_daedeakovoon002.mp3", 1867915275, 19667391)
- Dialog.AddOption("I appreciate the assistance.", "Dialog2")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("I bear a message from our Queen. Though young in years, she possesses ancient wisdom and a kind heart. She has set aside a house for each homeless refugee in our commune, Starcrest. This includes you, child.")
- Dialog.AddVoiceover("voiceover/english/steward_daedeakovoon/qey_village02/steward_daedeakovoon003.mp3", 3420117817, 2473207721)
- PlayFlavor(NPC,"","","agree",0,0,Spawn)
- Dialog.AddOption("A home here in Starcrest? What can you tell me about it?", "QuestStart")
- Dialog.Start()
- end
- function QuestStart(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC,Spawn,5762)
- end
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