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- --[[
- Script Name : SpawnScripts/Commonwealth/BendeerToronga.lua
- Script Author : Dorbin
- Script Date : 2022.10.25 01:10:57
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- Dialog1(NPC, Spawn)
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Would you like some more information, or some reminders of what we already talked about?")
- Dialog.AddVoiceover("voiceover/english/voice_emotes/greetings/greetings_1_1022.mp3", 0, 0)
- Dialog.AddOption("I have some questions about some of the stuff we already covered.")
- Dialog.AddOption("I heard something about commission crafting, what's that?")
- Dialog.AddOption("Where do I get recipe books for crafting?")
- Dialog.AddOption("Tell me about the different crafting classes?")
- Dialog.AddOption("How do I choose what type of crafter I will be?")
- Dialog.AddOption("How do I sell my stuff to other people?")
- Dialog.AddOption("I heard something about secondary crafts, tinkering and transmuting. What are they?")
- Dialog.AddOption("Thank you.")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Would you like some more information, or some reminders of what we already talked about?")
- Dialog.AddVoiceover("voiceover/english/voice_emotes/greetings/greetings_2_1022.mp3", 0, 0)
- Dialog.AddOption("I have some questions about some of the stuff we already covered.")
- Dialog.AddOption("I heard something about commission crafting, what's that?")
- Dialog.AddOption("Where do I get recipe books for crafting?")
- Dialog.AddOption("Tell me about the different crafting classes?")
- Dialog.AddOption("How do I choose what type of crafter I will be?")
- Dialog.AddOption("How do I sell my stuff to other people?")
- Dialog.AddOption("I heard something about secondary crafts, tinkering and transmuting. What are they?")
- Dialog.AddOption("Thank you.")
- Dialog.Start()
- end
- function Dialog3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Would you like some more information, or some reminders of what we already talked about?")
- Dialog.AddVoiceover("voiceover/english/voice_emotes/greetings/greetings_3_1022.mp3", 0, 0)
- Dialog.AddOption("I have some questions about some of the stuff we already covered.")
- Dialog.AddOption("I heard something about commission crafting, what's that?")
- Dialog.AddOption("Where do I get recipe books for crafting?")
- Dialog.AddOption("Tell me about the different crafting classes?")
- Dialog.AddOption("How do I choose what type of crafter I will be?")
- Dialog.AddOption("How do I sell my stuff to other people?")
- Dialog.AddOption("I heard something about secondary crafts, tinkering and transmuting. What are they?")
- Dialog.AddOption("Thank you.")
- Dialog.Start()
- end
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