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- --[[
- Script Name : shriller22.lua
- Script Purpose : Waypoint Path for shriller22.lua
- Script Author : Devn00b
- Script Date : 05/14/2020 02:24:36 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 8
- local level2 = 9
- local difficulty1 = 8
- local hp1 = 485
- local power1 = 200
- local difficulty2 = 8
- local hp2 = 555
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -177.41, 2, -73.23, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -176.21, 2, -78.46, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -179.79, 2, -87.71, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -187.44, 2 -93.1, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -202.96, 2, -94.08, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -209.85, 2, -92.9, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -215.51, 2, -86.45, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -218.44, 2, -78.53, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -218.11, 2, -59.29, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -217.34, 2, -55.43, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -188.7, 2, -26.75, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -189.84, 2, -30.91, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -179.64, 2, -40.44, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -189.84, 2, -30.91, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -188.7, 2, -26.75, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -217.34, 2, -55.43, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -218.11, 2, -59.29, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -218.44, 2, -78.53, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -215.51, 2, -86.45, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -209.85, 2, -92.9, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -202.96, 2, -94.08, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -187.44, 2, -93.1, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -179.79, 2, -87.71, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -176.21, 2, -78.46, 1, math.random(0,3))
- MovementLoopAddLocation(NPC, -177.41, 2, -73.23, 1, math.random(0,3))
- end
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