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- --[[
- Script Name : shriller3.lua
- Script Purpose : Waypoint Path for shriller3.lua
- Script Author : Devn00b
- Script Date : 05/09/2020 10:07:15 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -10.82, 2, -28.73, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.19, 2, -31.9, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.75, 2, -30.73, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -17.68, 2, -29.51, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.77, 2, -29.23, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.32, 2, -26.24, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.65, 2, -28.41, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -16.25, 2, -30.97, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.82, 2, -29.67, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.37, 2, -27.11, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.51, 2, -27.97, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.98, 2, -30.73, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.51, 2, -27.97, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.37, 2, -27.11, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.82, 2, -29.67, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -16.25, 2, -30.97, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.65, 2, -28.41, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.32, 2, -26.24, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.77, 2, -29.23, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -17.68, 2, -29.51, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.75, 2, -30.73, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.19, 2, -31.9, 1, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.82, 2, -28.73, 1, math.random(0,2))
- end
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