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venom_spitter.lua 3.8 KB

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  1. --[[
  2. Script Name : venom_spitter.lua
  3. Script Purpose : Waypoint Path for venom_spitter.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:39:20 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -128.15, 0, -203.88, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -127.13, 0, -206.96, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -124.04, 0, -203.89, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -119.79, 0, -204.08, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -99.54, 0, -203.77, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -98.84, 0, -194.55, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -98.78, 0, -200.32, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -112.02, 0, -199.82, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -105.63, 0, -207.42, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -111.19, 0, -206.3, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -115.52, 0, -204.08, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -128.17, 0, -204.53, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -123.96, 0, -197.41, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -130.34, 0, -190.64, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -130.15, 0, -197.18, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -122.53, 0, -196.31, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -122.98, 0, -191.48, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -124.35, 0, -198.33, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -129.8, 0, -205.57, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -125.78, 0, -199.83, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -121.32, 0, -200.41, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -127.01, 0, -191.6, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -130.56, 0, -194.89, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -129.15, 0, -201.6, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -130.56, 0, -194.89, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -127.01, 0, -191.6, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -121.32, 0, -200.41, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -125.78, 0, -199.83, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -129.8, 0, -205.57, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -124.35, 0, -198.33, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -122.98, 0, -191.48, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -122.53, 0, -196.31, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -130.15, 0, -197.18, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -130.34, 0, -190.64, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -123.96, 0, -197.41, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -128.17, 0, -204.53, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -115.52, 0, -204.08, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -111.19, 0, -206.3, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -105.63, 0, -207.42, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -112.02, 0, -199.82, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -98.78, 0, -200.32, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -98.84, 0, -194.55, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -99.54, 0, -203.77, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -119.79, 0, -204.08, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -124.04, 0, -203.89, 2, math.random(0,20))
  63. MovementLoopAddLocation(NPC, -127.13, 0, -206.96, 2, math.random(0,20))
  64. MovementLoopAddLocation(NPC, -128.15, 0, -203.88, 2, math.random(0,20))
  65. end