varna.lua 5.4 KB

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  1. --[[
  2. Script Name : varna.lua
  3. Script Purpose : Waypoint Path for varna.lua
  4. Script Author : Devn00b
  5. Script Date : 07/31/2020 07:33:58 PM
  6. Script Notes : Dialogue updated 5.1.2022 Dorbin
  7. --]]
  8. dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
  9. dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
  10. dofile("SpawnScripts/Generic/ExpelNonCitizen.lua")
  11. function spawn(NPC)
  12. AddTimer(NPC, 1900, "follow_Fanthis")
  13. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  14. end
  15. function hailed(NPC, Spawn)
  16. FaceTarget(NPC, Spawn)
  17. local Fanthis = GetSpawn(NPC,2070080)
  18. if Fanthis ~=nil then
  19. FaceTarget(Fanthis,Spawn)
  20. PlayFlavor(Fanthis, "", "", "attention", 0, 0, Spawn)
  21. end
  22. GenericEcologyHail(NPC, Spawn, faction)
  23. end
  24. function InRange(NPC, Spawn)
  25. NonCitizen(NPC,Spawn)
  26. end
  27. function respawn(NPC)
  28. spawn(NPC)
  29. end
  30. function follow_Fanthis(NPC)
  31. local zone = GetZone(NPC)
  32. local Fanthis_location = GetSpawnByLocationID(zone, 413146)
  33. local sli = GetSpawnLocationID(NPC)
  34. local leaderX = GetX(Fanthis_location)
  35. local leaderY = GetY(Fanthis_location)
  36. local leaderZ = GetZ(Fanthis_location)
  37. local speed = 2
  38. -- Say(NPC, "Leader location is: " .. GetX(guard_A_placement) .. ", " .. GetY(guard_A_placement) .. ", " .. GetZ(guard_A_placement))
  39. if Fanthis_location ~=nil then
  40. if sli == 413216 then --Varna
  41. if GetDistance(NPC, Fanthis_location) >= 8 then
  42. speed = 5
  43. MoveToLocation(NPC, leaderX - 2, leaderY, leaderZ, speed)
  44. else
  45. speed = 2
  46. MoveToLocation(NPC, leaderX - 2, leaderY, leaderZ, speed)
  47. end
  48. end
  49. end
  50. speed = 2
  51. AddTimer(NPC, 2000, "follow_Fanthis")
  52. end
  53. --[[ FANTHIS PATROL
  54. function waypoints(NPC)
  55. MovementLoopAddLocation(NPC, 652.61, -12.3, -363.84, 2, 0)
  56. MovementLoopAddLocation(NPC, 662.62, -11.36, -366.19, 2, 0)
  57. MovementLoopAddLocation(NPC, 669.77, -11.62, -368.11, 2, 0)
  58. MovementLoopAddLocation(NPC, 677.77, -12.09, -371.28, 2, 0)
  59. MovementLoopAddLocation(NPC, 687.73, -13.16, -375.44, 2, 0)
  60. MovementLoopAddLocation(NPC, 698.25, -14.21, -381.31, 2, 0)
  61. MovementLoopAddLocation(NPC, 702.28, -14.68, -382.77, 2, 0)
  62. MovementLoopAddLocation(NPC, 702.93, -14.13, -390.06, 2, 0)
  63. MovementLoopAddLocation(NPC, 702.29, -14.04, -400.43, 2, 0)
  64. MovementLoopAddLocation(NPC, 701.55, -14.5, -408.55, 2, 0)
  65. MovementLoopAddLocation(NPC, 698.8, -14.31, -410.2, 2, 0)
  66. MovementLoopAddLocation(NPC, 696.68, -13.96, -409.18, 2, 0)
  67. MovementLoopAddLocation(NPC, 687.68, -12.52, -400.81, 2, 0)
  68. MovementLoopAddLocation(NPC, 679.77, -11.63, -395.53, 2, 0)
  69. MovementLoopAddLocation(NPC, 664.07, -10.72, -397.75, 2, 0)
  70. MovementLoopAddLocation(NPC, 656.01, -10.98, -398.79, 2, 0)
  71. MovementLoopAddLocation(NPC, 650.85, -11.4, -391.46, 2, 0)
  72. MovementLoopAddLocation(NPC, 647.07, -11.87, -381.53, 2, 0)
  73. MovementLoopAddLocation(NPC, 643.83, -12.55, -373.03, 2, 0)
  74. MovementLoopAddLocation(NPC, 592.8, -21, -367.06, 2, 0)
  75. MovementLoopAddLocation(NPC, 579.34, -21.62, -365.14, 2, 0)
  76. MovementLoopAddLocation(NPC, 571.17, -21.58, -364.76, 2, 0)
  77. MovementLoopAddLocation(NPC, 556.77, -19.42, -367.04, 2, 0)
  78. MovementLoopAddLocation(NPC, 548.24, -19.31, -362.96, 2, 0)
  79. MovementLoopAddLocation(NPC, 544.99, -19.87, -354.35, 2, 0)
  80. MovementLoopAddLocation(NPC, 549.43, -20.32, -346.18, 2, 0)
  81. MovementLoopAddLocation(NPC, 554.78, -20.48, -341.17, 2, 0)
  82. MovementLoopAddLocation(NPC, 559.25, -20.5, -344.45, 2, 0)
  83. MovementLoopAddLocation(NPC, 573.92, -22.06, -357.46, 2, 0)
  84. MovementLoopAddLocation(NPC, 576.37, -21.92, -358.99, 2, 0)
  85. MovementLoopAddLocation(NPC, 586.55, -21.74, -361.98, 2, 0)
  86. MovementLoopAddLocation(NPC, 599.09, -20.19, -366, 2, 0)
  87. MovementLoopAddLocation(NPC, 611.97, -18.14, -366.74, 2, 0)
  88. MovementLoopAddLocation(NPC, 646.26, -12.73, -367.6, 2, 0)
  89. MovementLoopAddLocation(NPC, 647.4, -12.85, -364.6, 2, 0)
  90. MovementLoopAddLocation(NPC, 647.6, -13.84, -351.06, 2, 0)
  91. MovementLoopAddLocation(NPC, 646.7, -17.86, -328.97, 2, 0)
  92. MovementLoopAddLocation(NPC, 642.52, -18.52, -322.35, 2, 0)
  93. MovementLoopAddLocation(NPC, 643.21, -17.5, -328.53, 2, 0)
  94. MovementLoopAddLocation(NPC, 646.13, -13.6, -355.21, 2, 0)
  95. MovementLoopAddLocation(NPC, 648.31, -13.03, -361.11, 2, 0)
  96. end
  97. ]]--
  98. --[[ Old/Wrong pathing via Devnoob. Pre-group patrol
  99. function waypoints(NPC)
  100. MovementLoopAddLocation(NPC, 585.65, -18.22, -411.48, 2, 1)
  101. MovementLoopAddLocation(NPC, 585.65, -18.22, -411.48, 2, 2,"Door")
  102. MovementLoopAddLocation(NPC, 576.58, -18.16, -412.9, 2, 1)
  103. MovementLoopAddLocation(NPC, 576.58, -18.16, -412.9, 2, math.random(11,12),"EcologyEmote")
  104. MovementLoopAddLocation(NPC, 576.58, -18.16, -412.9, 2, 1,"Door")
  105. MovementLoopAddLocation(NPC, 584.56, -18.17, -411.61, 2, math.random(0,8))
  106. MovementLoopAddLocation(NPC, 617.12, -15.75, -407.56, 2, math.random(0,8))
  107. MovementLoopAddLocation(NPC, 650.63, -11.51, -399.8, 2, math.random(0,8))
  108. MovementLoopAddLocation(NPC, 644.41, -12.48, -372.51, 2, math.random(0,8))
  109. MovementLoopAddLocation(NPC, 642.47, -20.05, -313.95, 2, math.random(0,8))
  110. MovementLoopAddLocation(NPC, 644.41, -12.48, -372.51, 2, math.random(0,8))
  111. MovementLoopAddLocation(NPC, 650.63, -11.51, -399.8, 2, math.random(0,8))
  112. MovementLoopAddLocation(NPC, 617.12, -15.75, -407.56, 2, math.random(0,8))
  113. MovementLoopAddLocation(NPC, 584.56, -18.17, -411.61, 2, math.random(0,8))
  114. MovementLoopAddLocation(NPC, 576.58, -18.16, -412.9, 2, math.random(0,8))
  115. end
  116. ]]--