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- --[[
- Script Name : SpawnScripts/IsleRefuge1/aGruttoothbruteR1.lua
- Script Author : LordPazuzu
- Script Date : 2022.09.09 09:09:09
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/BaseGoblin2.lua")
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 210.34, -0.75, -126.85, 4, 5)
- MovementLoopAddLocation(NPC, 212.94, -0.75, -135.43, 4, 0)
- MovementLoopAddLocation(NPC, 219.28, -0.77, -186.7, 4, 0)
- MovementLoopAddLocation(NPC, 218.06, -0.76, -189.27, 4, math.random(5,10))
- MovementLoopAddLocation(NPC, 218.06, -0.76, -189.27, 4, 0)
- MovementLoopAddLocation(NPC, 218.94, -0.76, -187.36, 4, 0)
- MovementLoopAddLocation(NPC, 207.88, -0.73, -136.6, 4, 0)
- MovementLoopAddLocation(NPC, 210.34, -0.75, -126.85, 4, 0)
- end
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