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Ambush.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
ApplyPoison.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Assail.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Assassinate.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
AssassinsFlurry.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Caltrops.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Concealment.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
CripplingStrike.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
CunningDefense.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
DeadlyFocus.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
DeadlyShot.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
DeathBlow.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
DeathMark.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Eviscerate.lua
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e19c3b8890
Update to spells as of 5/15/20
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%!s(int64=4) %!d(string=hai) anos |
Exacting.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
FastStrike.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
FatalFollowup.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Gash.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
GushingWound.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
HeadShot.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
Impale.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
ImprovisedWeapon.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
JugularSlice.lua
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e19c3b8890
Update to spells as of 5/15/20
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%!s(int64=4) %!d(string=hai) anos |
MaskedStrike.lua
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e19c3b8890
Update to spells as of 5/15/20
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%!s(int64=4) %!d(string=hai) anos |
Massacre.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
MortalBlade.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
MurderousDesign.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
ParalyzingStrike.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
QuickStrike.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
ShroudedAttack.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
SlipAway.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
SpineShot.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
StealthAssault.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
Torture.lua
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e4ce4bca87
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%!s(int64=4) %!d(string=hai) anos |
Villainy.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |
WhirlingBlades.lua
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e4ce4bca87
Update lua to EQ2EMu current.
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%!s(int64=4) %!d(string=hai) anos |